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How many copies did From Glory To Goo sell?

Estimated copies sold
≈ 44k–72k
$146k–$393k after Steam's cut $266k–$604k before the cut
from 2k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left From Glory To Goo out and predicted the genre from its 8 similar games. Every figure here, including From Glory To Goo's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 579k–1.6M
best case 1.9M (They Are Billions)
Games like From Glory To Goo

The middle of these games

≈ 579k–1.6M copies

≈ $1.9M–$11.2M after Steam's cut

from ~17k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: They Are Billions at ≈ 1.5M–2.4M copies, ≈ $12.2M–$32.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on City Builder (7 of 8) and Building (6 of 8).
The winners
Winners here lead with Base-Building + Colony Sim, priced around $30.
The era
The games you compared span 2013 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rise to Ruins
2019
Est. copies
≈ 223k–363k
SteamSpy 200k–500k
Est. revenue
$921k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$14.99
8k reviews
Very Positive
Kingdom: New Lands
2016
Est. copies
≈ 514k–834k
SteamSpy 1M–2M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.8M–$8.8M before the cut
$14.99
12k reviews
Very Positive
They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
3.1x vs typical
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.8M after Steam's cut $22.2M–$50.5M before the cut
$29.99
51k reviews
Very Positive
Base-BuildingColony Sim
Kingdom Two Crowns
2018
Est. copies
≈ 1.2M–1.9M
2.4x vs typical
SteamSpy 2M–5M
Est. revenue
$6.6M–$17.7M after Steam's cut $12.0M–$27.2M before the cut
$19.99
39k reviews
Very Positive
Tower DefenseMinimalist
Stronghold HD (2012)
2013
Est. copies
≈ 659k–1.1M
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$5.99
10k reviews
Overwhelmingly Positive
Real Time TacticsCity Builder
Stronghold Crusader HD (2012)
2013
Est. copies
≈ 1.3M–2.2M
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.8M after Steam's cut $6.6M–$15.1M before the cut
$9.99
21k reviews
Overwhelmingly Positive
MilitaryCity Builder
Kingdoms and Castles
2017
Est. copies
≈ 1.1M–1.8M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$5.9M–$16.0M after Steam's cut $10.8M–$24.6M before the cut
$19.99
31k reviews
Very Positive
Becastled
2025
Est. copies
≈ 139k–226k
SteamSpy 200k–500k
Est. revenue
$764k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$19.99
6k reviews
Very Positive
Base-BuildingStrategy

Sizing up your own game? See what its genre can realistically do before you build it.