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How many copies did Human Souvenir sell?

Estimated copies sold
≈ 347–564
$381–$1k after Steam's cut $692–$2k before the cut
from 14 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Human Souvenir out and predicted the genre from its 8 similar games. Every figure here, including Human Souvenir's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 220–708
best case 3.1M (A Dance of Fire and Ice)
Games like Human Souvenir

The middle of these games

≈ 220–708 copies

≈ $315–$2k after Steam's cut

from ~17 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: A Dance of Fire and Ice at ≈ 2.4M–3.9M copies, ≈ $4.0M–$10.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 3k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Arcade (7 of 8) and Rhythm (5 of 8).
The winners
Winners here lead with Rhythm + Music, priced around $23. The breakout hits carry Music + Rhythm + Difficult; a typical game here doesn't.
The era
The games you compared span 2019 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

A Dance of Fire and Ice
2019
Est. copies
≈ 2.4M–3.9M
5050x vs typical
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.6M after Steam's cut $7.2M–$16.4M before the cut
$5.99
83k reviews
Very Positive
RhythmMusic
Try To Reach 10
2020
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$149–$400 after Steam's cut $270–$615 before the cut
$0.99
22 reviews
Mostly Positive
LogicArcade
Hatsune Miku: Project DIVA Mega Mix+
2022
Est. copies
≈ 585k–950k
1429x vs typical
SteamSpy 500k–1M
Est. revenue
$6.3M–$17.0M after Steam's cut $11.5M–$26.2M before the cut
$39.39
24k reviews
Very Positive
RhythmAnime
SUPER 56
2023
Est. copies
≈ 4k–7k
11x vs typical
SteamSpy under 20k
Est. revenue
$8k–$22k after Steam's cut $15k–$34k before the cut
$6.99
174 reviews
Very Positive
FunnyHidden Object
Rap Attack!
2023
Est. copies
≈ 521–846
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$6.99
21 reviews
Positive
AdventureArcade
Rocococo Audiogame Fantastique
2024
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$170–$459 after Steam's cut $309–$706 before the cut
$4.99
5 reviews
5 user reviews
CasualSingleplayer
Celtique
2023
Est. copies
≈ 99–161
SteamSpy 20k–50k
Est. revenue
Free
Free
4 reviews
4 user reviews
Early AccessAction
PathUp!
2025
Est. copies
≈ 298–484
SteamSpy under 20k
Est. revenue
$573–$2k after Steam's cut $1k–$2k before the cut
$6.99
12 reviews
Positive
StrategyAction

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