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How many copies did GURAGURA ODEN sell?

Estimated copies sold
≈ 422–685
$231–$620 after Steam's cut $420–$954 before the cut
from 17 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left GURAGURA ODEN out and predicted the genre from its 8 similar games. Every figure here, including GURAGURA ODEN's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 814–1k
best case 19k (Fruit Mountain)
Games like GURAGURA ODEN

The middle of these games

≈ 814–1k copies

≈ $1k–$2k after Steam's cut

from ~31 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Fruit Mountain at ≈ 14k–23k copies, ≈ $36k–$96k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 96 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Physics (8 of 8) and Puzzle (8 of 8).
The winners
Winners here lead with Puzzle + Physics, priced around $9. The breakout hits carry Indie + Relaxing + Atmospheric; a typical game here doesn't.
The era
6 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See what its genre can realistically do before you build it.