Sign in
wishvane

How many copies did Put the Sausage in the Bun sell?

Estimated copies sold
≈ 446–725
$612–$2k after Steam's cut $1k–$3k before the cut
from 18 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Put the Sausage in the Bun out and predicted the genre from its 8 similar games. Every figure here, including Put the Sausage in the Bun's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 167k–415k
best case 915k (X-Plane 11)
Games like Put the Sausage in the Bun

The middle of these games

≈ 167k–415k copies

≈ $1.1M–$2.8M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: X-Plane 11 at ≈ 697k–1.1M copies, ≈ $5.7M–$15.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 742 reviews in their first month; the spread ran 45 to 8k.
The genre you'd be entering
Your set
Your set clusters on Physics (8 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Simulation + Flight, priced around $30.
The era
The games you compared span 2017 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Aviassembly
2025
Est. copies
≈ 233k–378k
SteamSpy 100k–200k
Est. revenue
$639k–$1.7M after Steam's cut $1.2M–$2.6M before the cut
$9.99
9k reviews
Overwhelmingly Positive
Early AccessFlight
Arctic Eggs
2024
Est. copies
≈ 151k–245k
SteamSpy 200k–500k
Est. revenue
$415k–$1.1M after Steam's cut $754k–$1.7M before the cut
$9.99
6k reviews
Overwhelmingly Positive
CookingPhysics
Kebab Chefs! - Restaurant Simulator
2026
Est. copies
≈ 200k–325k
SteamSpy 200k–500k
Est. revenue
$991k–$2.7M after Steam's cut $1.8M–$4.1M before the cut
$17.99
8k reviews
Very Positive
Early AccessMultiplayer
X-Plane 11
2017
Est. copies
≈ 697k–1.1M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$5.7M–$15.5M after Steam's cut $10.4M–$23.8M before the cut
$29.99
20k reviews
Very Positive
SimulationFlight
Cooking Simulator
2019
Est. copies
≈ 567k–921k
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before the cut
$19.99
20k reviews
Very Positive
SimulationCooking
Flyout
2023
Est. copies
≈ 56k–92k
SteamSpy 50k–100k
Est. revenue
$310k–$834k after Steam's cut $564k–$1.3M before the cut
$19.99
2k reviews
Very Positive
SimulationSandbox
Uncrashed : FPV Drone Simulator
2021
Est. copies
≈ 193k–313k
SteamSpy 200k–500k
Est. revenue
$794k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$14.99
8k reviews
Overwhelmingly Positive
SimulationFlight
RealFlight Evolution
2022
Est. copies
≈ 40k–64k
SteamSpy 20k–50k
Est. revenue
$763k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$69.99
2k reviews
Very Positive
SimulationFlight

Sizing up your own game? See what its genre can realistically do before you build it.