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How many copies did High Seas, High Profits! sell?

Estimated copies sold
≈ 4k–7k
$17k–$47k after Steam's cut $32k–$72k before the cut
from 170 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left High Seas, High Profits! out and predicted the genre from its 8 similar games. Every figure here, including High Seas, High Profits!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 251k–719k
best case 2.7M (Supermarket Simulator)
Games like High Seas, High Profits!

The middle of these games

≈ 251k–719k copies

≈ $2.4M–$10.1M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Supermarket Simulator at ≈ 2.1M–3.4M copies, ≈ $11.4M–$30.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 5k to 69k.
The genre you'd be entering
Your set
Your set clusters on Economy (8 of 8) and Simulation (7 of 8).
The winners
Winners here lead with Simulation + Management, priced around $20.
The era
The games you compared span 2016 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 427k–694k
1.6x vs typical
SteamSpy 500k–1M
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$29.99
14k reviews
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Early AccessSimulation
Railway Empire
2018
Est. copies
≈ 295k–480k
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StrategySimulation
Supermarket Simulator
2025
Est. copies
≈ 2.1M–3.4M
9.5x vs typical
SteamSpy 2M–5M
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$19.99
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Very Positive
Mad Games Tycoon 2
2023
Est. copies
≈ 193k–314k
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$24.99
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ManagementEconomy
Mad Games Tycoon
2016
Est. copies
≈ 184k–299k
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Est. revenue
$758k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$14.99
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X4: Foundations
2018
Est. copies
≈ 911k–1.5M
3.4x vs typical
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$12.5M–$33.7M after Steam's cut $22.8M–$51.8M before the cut
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Pioneers of Pagonia
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≈ 136k–221k
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$34.99
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The Guild 3
2022
Est. copies
≈ 198k–322k
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$1.6M–$4.4M after Steam's cut $3.0M–$6.8M before the cut
$29.99
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Mixed
EconomyLife Sim

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