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How many copies did Pih sell?

Estimated copies sold
≈ 51k–82k
$125k–$336k after Steam's cut $227k–$517k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Pih out and predicted the genre from its 8 similar games. Every figure here, including Pih's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–59k
best case 404k (Amnesia: The Bunker)
Games like Pih

The middle of these games

≈ 3k–59k copies

≈ $3k–$632k after Steam's cut

from ~196 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Amnesia: The Bunker at ≈ 308k–500k copies, ≈ $2.1M–$5.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 42 reviews in their first month; the spread ran 9 to 3k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Horror (6 of 8) and Immersive Sim (6 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $25.
The era
The games you compared span 2016 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Redfall
2023
Est. copies
≈ 117k–190k
24x vs typical
SteamSpy 100k–200k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before the cut
$39.99
5k reviews
Mostly Negative
Open WorldCo-op
Amnesia: The Bunker
2023
Est. copies
≈ 308k–500k
63x vs typical
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.7M after Steam's cut $3.8M–$8.7M before the cut
$24.99
12k reviews
Very Positive
Jesus Christ Simulator
2024
Est. copies
≈ 6k–9k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before the cut
$1.99
232 reviews
Very Positive
Early AccessSupernatural
Sophie's Curse
2016
Est. copies
≈ 21k–34k
2.6x vs typical
SteamSpy 100k–200k
Est. revenue
$29k–$78k after Steam's cut $53k–$120k before the cut
$4.99
507 reviews
Very Positive
They Die Tomorrow
2022
Est. copies
≈ 645–1k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before the cut
$9.99
26 reviews
Mixed
Early AccessHorror
Ghostist
2021
Est. copies
≈ 918–1k
SteamSpy 20k–50k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$4.99
37 reviews
Positive
HorrorSupernatural
In The Backrooms
2022
Est. copies
≈ 4k–6k
SteamSpy 20k–50k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$0.99
160 reviews
Mixed
HorrorAction
DeathOmen
2025
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$23k before the cut
$6.99
116 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.