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wishvane

How many copies did Fluxed sell?

Estimated copies sold
≈ 25–40
$20–$55 after Steam's cut $37–$84 before the cut
from 1 reviews (1 user reviews)
Thin evidence: 1 review. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fluxed out and predicted the genre from its 8 similar games. Every figure here, including Fluxed's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 21k–113k
best case 9.3M (Titanfall® 2)
Games like Fluxed

The middle of these games

≈ 21k–113k copies

≈ $110k–$916k after Steam's cut

from ~876 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Titanfall® 2 at ≈ 7.1M–11.5M copies, ≈ $58.4M–$157.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 218 reviews in their first month; the spread ran 144 to 16k.
The genre you'd be entering
Your set
Your set clusters on FPS (7 of 8) and Shooter (6 of 8).
The winners
Winners here lead with FPS + Shooter, priced around $30. The breakout hits carry Mechs + Multiplayer + Parkour; a typical game here doesn't.
The era
The games you compared span 2009 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Titanfall® 2
2020
Est. copies
≈ 7.1M–11.5M
326x vs typical
SteamSpy 5M–10M
Est. revenue
$58.4M–$157.0M after Steam's cut $106.2M–$241.6M before the cut
$29.99
286k reviews
Overwhelmingly Positive
FPSMechs
Darkest of Days
2010
Est. copies
≈ 21k–34k
SteamSpy 20k–50k
Est. revenue
Free
Free
327 reviews
Mostly Positive
ActionFPS
TimeShift™
2009
Est. copies
≈ 90k–147k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$496k–$1.3M after Steam's cut $903k–$2.1M before the cut
$19.99
1k reviews
Mostly Positive
ActionFPS
Singularity™
2010
Est. copies
≈ 374k–608k
6.8x vs typical
SteamSpy 200k–500k
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.8M before the cut
$29.99
6k reviews
Very Positive
FPSAction
BioShock Infinite
2013
Est. copies
≈ 9.2M–14.9M
166x vs typical
SteamSpy 2M–5M
Est. revenue
$75.8M–$203.9M after Steam's cut $137.9M–$313.7M before the cut
$29.99
145k reviews
Very Positive
Daikatana
2013
Est. copies
≈ 74k–120k
SteamSpy 200k–500k
Est. revenue
$142k–$381k after Steam's cut $258k–$586k before the cut
$6.99
1k reviews
Mixed
ActionFPS
Doctor Who: The Edge of Reality
2021
Est. copies
≈ 8k–13k
SteamSpy under 20k
Est. revenue
$55k–$148k after Steam's cut $100k–$228k before the cut
$24.99
324 reviews
Mixed
Action-AdventureExploration
Supplice
2023
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$60k–$161k after Steam's cut $109k–$248k before the cut
$14.99
586 reviews
Very Positive
Boomer ShooterFPS

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