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How many copies did Inverted Angel sell?

Estimated copies sold
≈ 14k–23k
$27k–$73k after Steam's cut $50k–$113k before the cut
from 573 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Inverted Angel out and predicted the genre from its 8 similar games. Every figure here, including Inverted Angel's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 277–3k
best case 341k (Citizen Sleeper)
Games like Inverted Angel

The middle of these games

≈ 277–3k copies

≈ $483–$5k after Steam's cut

from ~40 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Citizen Sleeper at ≈ 260k–423k copies, ≈ $1.4M–$3.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 44 reviews in their first month; the spread ran 1 to 812.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (6 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with Dice + Story Rich, priced around $20. The breakout hits carry Dice + Tabletop + Narrative; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Citizen Sleeper
2022
Est. copies
≈ 260k–423k
262x vs typical
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
$19.99
10k reviews
Very Positive
RPGDice
赛博侦探:艾尔塔特
2020
Est. copies
≈ 198–322
SteamSpy under 20k
Est. revenue
$217–$584 after Steam's cut $395–$899 before the cut
$3.99
8 reviews
8 user reviews
PuzzleInvestigation
Last Days
2021
Est. copies
≈ 5k–8k
4.9x vs typical
SteamSpy 50k–100k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$3.99
196 reviews
Very Positive
Visual NovelWord Game
Yixin
2025
Est. copies
≈ 3k–5k
3.1x vs typical
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$10k before the cut
$2.99
124 reviews
Mostly Positive
Dating SimRomance
MOBIUS BAND*
2023
Est. copies
≈ 992–2k
SteamSpy under 20k
Est. revenue
$2k–$7k after Steam's cut $4k–$10k before the cut
$8.99
40 reviews
Positive
Visual NovelWord Game
Queen Naeja's Desires
2025
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$69–$182 after Steam's cut $125–$280 before the cut
$9.99
1 reviews
1 user reviews
ExplorationMedical Sim
Elysium
2025
Est. copies
≈ 2k–3k
1.9x vs typical
SteamSpy 20k–50k
Est. revenue
$526–$1k after Steam's cut $957–$2k before the cut
$0.99
78 reviews
Very Positive
CasualRPG
青恋
2024
Est. copies
≈ 223–363
SteamSpy under 20k
Est. revenue
$306–$824 after Steam's cut $556–$1k before the cut
$4.99
9 reviews
9 user reviews
Dating SimRomance

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