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How big is Darkwind?

Estimated owners
≈ 27k–44k
from 479 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Darkwind out and predicted the genre from its 8 similar games. Every figure here, including Darkwind's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.6M–6.3M
best case 64.7M (War Thunder)
Games like Darkwind

The middle of these games

≈ 2.6M–6.3M copies

≈ $30.1M–$109.7M after Steam's cut

from ~79k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is FPS (2 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: War Thunder at ≈ 49.3M–80.1M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 15 to 31k.
The genre you'd be entering
Your set
Your set clusters on FPS (2 of 8) and Sandbox (2 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat. The breakout hits carry Combat + World War II + Flight; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

War Thunder
2013
Est. copies
≈ 49.3M–80.1M
9.9x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
780k reviews
Mostly Positive
Free to PlaySimulation
STAR WARS™ Battlefront™ II
2020
Est. copies
≈ 2.5M–4.0M
SteamSpy 2M–5M
Est. revenue
$27.2M–$73.0M after Steam's cut $49.4M–$112.3M before the cut
$39.99
100k reviews
Very Positive
MultiplayerShooter
Besiege
2020
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.6M after Steam's cut $9.9M–$22.5M before the cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox
World of Tanks Blitz
2016
Est. copies
≈ 6.4M–10.4M
1.9x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
153k reviews
Mostly Positive
TanksFree to Play
Total War: ROME II - Emperor Edition
2013
Est. copies
≈ 5.6M–9.0M
SteamSpy 2M–5M
Est. revenue
$91.8M–$246.8M after Steam's cut $166.9M–$379.7M before the cut
$59.99
88k reviews
Very Positive
StrategyHistorical
Minion Masters
2019
Est. copies
≈ 1.9M–3.1M
SteamSpy 500k–1M
Est. revenue
Free
Free
65k reviews
Very Positive
PvETrading Card Game
Crossout
2017
Est. copies
≈ 2.4M–3.9M
SteamSpy 5M–10M
Est. revenue
Free
Free
70k reviews
Mostly Positive
Third PersonGun Customization
Code Rivals: Robot Programming Battle
2023
Est. copies
≈ 769–1k
too small to compare
SteamSpy 20k–50k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$5.99
31 reviews
Positive

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