Sign in
wishvane

How many copies did STAR WARS™ Battlefront™ II sell?

Estimated copies sold
≈ 2.5M–4.0M
$27.2M–$73.0M after Steam's cut $49.4M–$112.3M before the cut
from 100k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left STAR WARS™ Battlefront™ II out and predicted the genre from its 8 similar games. Every figure here, including STAR WARS™ Battlefront™ II's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 39.7M–100.3M
best case 132.9M (Grand Theft Auto V Legacy)
Games like STAR WARS™ Battlefront™ II

The middle of these games

≈ 39.7M–100.3M copies

≈ $246.4M–$538.1M after Steam's cut

from ~1.1M reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Co-op (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Grand Theft Auto V Legacy at ≈ 101.3M–164.6M copies.

The genre you'd be entering
Your set
Your set clusters on Co-op (3 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Open World + Crime.
The era
The games you compared span 2006 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Wallpaper Engine
2018
Est. copies
≈ 30.8M–50.0M
SteamSpy 20M–50M
Est. revenue
$42.2M–$113.5M after Steam's cut $76.8M–$174.6M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Tom Clancy's Rainbow Six Siege
2015
Est. copies
≈ 75.3M–122.4M
SteamSpy 20M–50M
Est. revenue
Free
Free
1.5M reviews
Very Positive
FPSPvP
Red Dead Redemption 2
2019
Est. copies
≈ 26.2M–42.6M
SteamSpy 10M–20M
Est. revenue
$432.5M–$1162.8M after Steam's cut $786.3M–$1788.9M before the cut
$59.99
910k reviews
Very Positive
Open WorldStory Rich
Left 4 Dead 2
2009
Est. copies
≈ 66.7M–108.4M
SteamSpy 50M–100M
Est. revenue
$183.2M–$492.6M after Steam's cut $333.1M–$757.9M before the cut
$9.99
1.1M reviews
Overwhelmingly Positive
ZombiesCo-op
Garry's Mod
2006
Est. copies
≈ 79.8M–129.6M
SteamSpy 20M–50M
Est. revenue
$219.1M–$589.2M after Steam's cut $398.4M–$906.5M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
HELLDIVERS™ 2
2024
Est. copies
≈ 28.7M–46.7M
SteamSpy 20M–50M
Est. revenue
$315.9M–$849.4M after Steam's cut $574.4M–$1306.8M before the cut
$39.99
1.2M reviews
Mostly Positive
Online Co-OpPvE
PAYDAY 2
2013
Est. copies
≈ 42.6M–69.2M
SteamSpy 20M–50M
Est. revenue
$117.1M–$314.7M after Steam's cut $212.8M–$484.2M before the cut
$9.99
674k reviews
Very Positive
Co-opAction
Grand Theft Auto V Legacy
2015
Est. copies
≈ 101.3M–164.6M
1.9x vs typical
SteamSpy 50M–100M
Est. revenue
Free
Free
2.1M reviews
Very Positive
Open WorldAction

Sizing up your own game? See what its genre can realistically do before you build it.