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How many copies did Magical Monsters sell?

Estimated copies sold
≈ 74–121
$122–$330 after Steam's cut $222–$508 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Magical Monsters out and predicted the genre from its 8 similar games. Every figure here, including Magical Monsters's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.7M–6.8M
best case 10.0M (Hades)
Games like Magical Monsters

The middle of these games

≈ 2.7M–6.8M copies

≈ $12.6M–$55.6M after Steam's cut

from ~58k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Hades at ≈ 7.6M–12.4M copies, ≈ $52.5M–$141.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 93 reviews in their first month; the spread ran 5 to 42k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Hack and Slash (5 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $25.
The era
The games you compared span 2014 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hades
2020
Est. copies
≈ 7.6M–12.4M
5.3x vs typical
SteamSpy 5M–10M
Est. revenue
$52.5M–$141.0M after Steam's cut $95.4M–$217.0M before the cut
$24.99
308k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
AbsentedAge 2: Ghostbound
2023
Est. copies
≈ 595–967
too small to compare
SteamSpy 20k–50k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$12.99
24 reviews
Positive
RPGAction
Hero Siege
2014
Est. copies
≈ 2.7M–4.3M
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.7M after Steam's cut $10.6M–$24.1M before the cut
$7.99
47k reviews
Mixed
Action RPGPixel Graphics
Nasty Rogue
2019
Est. copies
≈ 3k–5k
too small to compare
SteamSpy 20k–50k
Est. revenue
$10k–$26k after Steam's cut $18k–$41k before the cut
$10.99
113 reviews
Mostly Positive
AdventureExploration
Skeletal Avenger
2021
Est. copies
≈ 6k–10k
too small to compare
SteamSpy under 20k
Est. revenue
$30k–$80k after Steam's cut $54k–$123k before the cut
$16.99
257 reviews
Very Positive
ExplorationAction Roguelike
Lunar Rebirth: Dungeon of Eternal Return
2025
Est. copies
≈ 124–202
too small to compare
SteamSpy under 20k
Est. revenue
$68–$183 after Steam's cut $123–$281 before the cut
$1.99
5 reviews
5 user reviews
Rogue-likeCasual
Skul: The Hero Slayer
2021
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.1M after Steam's cut $14.3M–$32.5M before the cut
$19.99
58k reviews
Very Positive
IndieAction
Torgar's Quest
2016
Est. copies
≈ 624–1k
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$5.99
15 reviews
Positive
Action RoguelikeTraditional Roguelike

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