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How big is Pierrot à la Mode?

Estimated owners
≈ 248–403
from 10 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Pierrot à la Mode out and predicted the genre from its 8 similar games. Every figure here, including Pierrot à la Mode's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 326k–413k
best case 3.3M (The Wolf Among Us)
Games like Pierrot à la Mode

The middle of these games

≈ 326k–413k copies

≈ $1.2M–$3.0M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: The Wolf Among Us at ≈ 2.5M–4.1M copies, ≈ $10.4M–$28.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 856 reviews in their first month; the spread ran 55 to 4k.
The genre you'd be entering
Your set
Your set clusters on Choose Your Own Adventure (8 of 8) and Visual Novel (6 of 8).
The winners
Winners here lead with Choose Your Own Adventure + Story Rich, priced around $16. The breakout hits carry Psychological Horror + Horror + CRPG; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Class of '09
2021
Est. copies
≈ 225k–365k
SteamSpy 200k–500k
Est. revenue
$617k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$9.99
9k reviews
Very Positive
CasualChoose Your Own Adventure
Suzerain
2020
Est. copies
≈ 292k–475k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.7M before the cut
$19.99
12k reviews
Very Positive
Visual NovelChoose Your Own Adventure
Slay the Princess — The Pristine Cut
2023
Est. copies
≈ 837k–1.4M
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.1M after Steam's cut $7.5M–$17.1M before the cut
$17.99
34k reviews
Overwhelmingly Positive
Visual NovelChoices Matter
The Life and Suffering of Sir Brante
2021
Est. copies
≈ 315k–512k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.7M after Steam's cut $3.1M–$7.2M before the cut
$19.99
13k reviews
Very Positive
Choices MatterStory Rich
BAD END THEATER
2021
Est. copies
≈ 249k–404k
SteamSpy 200k–500k
Est. revenue
$683k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$9.99
10k reviews
Overwhelmingly Positive
Multiple EndingsVisual Novel
The Wolf Among Us
2013
Est. copies
≈ 2.5M–4.1M
3.4x vs typical
SteamSpy 1M–2M
Est. revenue
$10.4M–$28.1M after Steam's cut $19.0M–$43.2M before the cut
$14.99
40k reviews
Overwhelmingly Positive
AdventureDetective
Our Life: Beginnings & Always
2020
Est. copies
≈ 340k–553k
SteamSpy 500k–1M
Est. revenue
Free
Free
14k reviews
Overwhelmingly Positive
Visual NovelRomance
Egg Squeeze
2024
Est. copies
≈ 11k–18k
too small to compare
SteamSpy 20k–50k
Est. revenue
$12k–$33k after Steam's cut $22k–$51k before the cut
$3.99
449 reviews
Very Positive

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