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How many copies did Threefold Recital sell?

Estimated copies sold
≈ 142k–231k
$586k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
from 6k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Threefold Recital out and predicted the genre from its 8 similar games. Every figure here, including Threefold Recital's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 600k–766k
best case 2.0M (The Hungry Lamb: Traveling in the Late Ming Dynasty)
Games like Threefold Recital

The middle of these games

≈ 600k–766k copies

≈ $3.6M–$5.9M after Steam's cut

from ~19k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: The Hungry Lamb: Traveling in the Late Ming Dynasty at ≈ 1.5M–2.4M copies, ≈ $4.1M–$11.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 13k reviews in their first month; the spread ran 875 to 13k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (6 of 8) and Drama (4 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $10.
The era
The games you compared span 2017 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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