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wishvane

How many copies did Coral & The Abyss sell?

Estimated copies sold
≈ 248–403
$545–$1k after Steam's cut $991–$2k before the cut
from 10 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Coral & The Abyss out and predicted the genre from its 7 similar games. Every figure here, including Coral & The Abyss's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 104k–110k
best case 235k (F.I.S.T.: Forged In Shadow Torch)
Games like Coral & The Abyss

The middle of these games

≈ 104k–110k copies

≈ $739k–$786k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 7 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: F.I.S.T.: Forged In Shadow Torch at ≈ 179k–291k copies, ≈ $787k–$2.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 1k to 3k.
The genre you'd be entering
Your set
Your set clusters on Metroidvania (7 of 7) and Action-Adventure (4 of 7).
The winners
Winners here lead with Metroidvania, priced around $22. The breakout hits carry Exploration + 2D Platformer; a typical game here doesn't.
The era
Only 2 of your 7 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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