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How many copies did Fahrenheit: Indigo Prophecy Remastered sell?

Estimated copies sold
≈ 429k–697k
$1.2M–$3.2M after Steam's cut $2.1M–$4.9M before the cut
from 9k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fahrenheit: Indigo Prophecy Remastered out and predicted the genre from its 8 similar games. Every figure here, including Fahrenheit: Indigo Prophecy Remastered's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.5M–10.1M
best case 22.3M (Tomb Raider Game of the Year)
Games like Fahrenheit: Indigo Prophecy Remastered

The middle of these games

≈ 2.5M–10.1M copies

≈ $15.0M–$116.7M after Steam's cut

from ~62k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Story Rich (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Tomb Raider Game of the Year at ≈ 17.0M–27.6M copies, ≈ $93.5M–$251.3M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Story Rich (4 of 8) and Zombies (4 of 8).
The winners
Winners here lead with Female Protagonist + Third Person, priced around $20.
The era
The games you compared span 2012 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Call of Duty®: Black Ops III
2015
Est. copies
≈ 11.4M–18.4M
3.7x vs typical
SteamSpy 5M–10M
Est. revenue
$187.3M–$503.5M after Steam's cut $340.5M–$774.7M before the cut
$59.99
233k reviews
Very Positive
MultiplayerZombies
The Wolf Among Us
2013
Est. copies
≈ 2.5M–4.1M
SteamSpy 1M–2M
Est. revenue
$10.4M–$28.1M after Steam's cut $19.0M–$43.2M before the cut
$14.99
40k reviews
Overwhelmingly Positive
AdventureDetective
Tomb Raider Game of the Year
2013
Est. copies
≈ 17.0M–27.6M
4.3x vs typical
SteamSpy 5M–10M
Est. revenue
$93.5M–$251.3M after Steam's cut $169.9M–$386.6M before the cut
$19.99
269k reviews
Overwhelmingly Positive
AdventureAction
The Walking Dead: Season Two
2013
Est. copies
≈ 2.1M–3.5M
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.8M after Steam's cut $16.1M–$36.6M before the cut
$14.99
34k reviews
Overwhelmingly Positive
ZombiesAdventure
Pathfinder: Wrath of the Righteous - Enhanced Edition
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 2M–5M
Est. revenue
$6.0M–$16.1M after Steam's cut $10.9M–$24.8M before the cut
$19.99
44k reviews
Very Positive
SingleplayerAction RPG
Call of Duty®: Black Ops III
2015
Est. copies
≈ 309k–502k
SteamSpy under 20k
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before the cut
$59.99
6k reviews
Mostly Negative
MultiplayerFPS
Rise of the Tomb Raider™
2016
Est. copies
≈ 6.5M–10.5M
2.5x vs typical
SteamSpy 2M–5M
Est. revenue
$53.2M–$143.0M after Steam's cut $96.7M–$220.1M before the cut
$29.99
155k reviews
Very Positive
AdventureAction
The Walking Dead
2012
Est. copies
≈ 5.1M–8.2M
SteamSpy 2M–5M
Est. revenue
$20.9M–$56.2M after Steam's cut $38.0M–$86.5M before the cut
$14.99
80k reviews
Overwhelmingly Positive
ZombiesStory Rich

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