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wishvane

How many copies did Memetomo sell?

Estimated copies sold
≈ 149–242
$123–$330 after Steam's cut $223–$507 before the cut
from 6 reviews (6 user reviews)
Thin evidence: 6 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Memetomo out and predicted the genre from its 8 similar games. Every figure here, including Memetomo's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 431k–862k
best case 8.2M (Slay the Spire)
Games like Memetomo

The middle of these games

≈ 431k–862k copies

≈ $2.4M–$3.1M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Slay the Spire at ≈ 6.3M–10.2M copies, ≈ $43.1M–$116.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 4k to 9k.
The genre you'd be entering
Your set
Your set clusters on Deckbuilding (8 of 8) and Card Battler (7 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $25. The breakout hits carry Singleplayer + Roguelike Deckbuilder + Rogue-like; a typical game here doesn't.
The era
The games you compared span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Slay the Spire
2019
Est. copies
≈ 6.3M–10.2M
15x vs typical
SteamSpy 5M–10M
Est. revenue
$43.1M–$116.0M after Steam's cut $78.4M–$178.5M before the cut
$24.99
218k reviews
Overwhelmingly Positive
Dicey Dungeons
2019
Est. copies
≈ 340k–553k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before the cut
$14.99
12k reviews
Very Positive
Roguelike DeckbuilderCard Battler
Griftlands
2021
Est. copies
≈ 359k–583k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before the cut
$19.99
14k reviews
Very Positive
Card BattlerRogue-lite
Artifact
2018
Est. copies
≈ 753k–1.2M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
25k reviews
Mixed
Card BattlerDeckbuilding
月圆之夜 (Night of Full Moon)
2019
Est. copies
≈ 316k–514k
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
Very Positive
Card GameFree to Play
Wildfrost
2023
Est. copies
≈ 219k–356k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before the cut
$19.99
9k reviews
Very Positive
Card BattlerDifficult
Shadowverse CCG
2016
Est. copies
≈ 627k–1.0M
SteamSpy 2M–5M
Est. revenue
Free
Free
15k reviews
Mostly Positive
Free to PlayCard Battler
GWENT: The Witcher Card Game
2020
Est. copies
≈ 687k–1.1M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
28k reviews
Very Positive
Free to PlayStrategy

Sizing up your own game? See what its genre can realistically do before you build it.