wishvane
How many copies did Wildfrost sell?
Estimated copies sold
≈ 210k–342k
$1.2M–$3.1M net $2.1M–$4.8M gross
from 9k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Wildfrost out and predicted the genre from its 8 similar games. Every figure here, including Wildfrost's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 424k–726k
best case 8.2M (Slay the Spire)
The Card Game lane

A solid, mid-sized genre: most sell around 567k copies, with a few that break out far above.

A typical game
≈ 567k copies
≈ $4.8M after Steam's cut
from ~18k reviews
Best case
≈ 8.2M copies
Slay the Spire · ≈ $78.8M after Steam's cut
from 216k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 2 are breakout hits far above it, and 2 are too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Roguelike Deckbuilder + Card Game, priced around $20.
  • The breakout hits carry Singleplayer + Deckbuilding + Turn-Based; a typical game here doesn't.
  • The games you compared span 2019 to 2025, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2019
Est. copies
≈ 6.2M–10.1M
12x vs typical
SteamSpy 5M–10M
Est. revenue
$42.7M–$114.9M net $77.7M–$176.7M gross
$24.99
216k reviews
Overwhelmingly Positive
Roguelike DeckbuilderCard Game +6
2020
Est. copies
≈ 604k–981k
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.2M net $7.5M–$17.2M gross
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite +6
2024
Est. copies
≈ 327k–531k
SteamSpy 200k–500k
Est. revenue
$2.2M–$6.0M net $4.1M–$9.3M gross
$24.99
14k reviews
Very Positive
Roguelike DeckbuilderAnime +6
2024
Est. copies
≈ 4.7M–7.6M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$19.2M–$51.7M net $35.0M–$79.5M gross
$14.99
194k reviews
Overwhelmingly Positive
Card GameRoguelike Deckbuilder +6
2020
Est. copies
≈ 145k–236k
too small to compare
SteamSpy 200k–500k
Est. revenue
$719k–$1.9M net $1.3M–$3.0M gross
$17.99
6k reviews
Very Positive
2DDeckbuilding +6
2022
Est. copies
≈ 311k–506k
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.6M net $3.1M–$7.1M gross
$19.99
13k reviews
Very Positive
Rogue-likeStrategy +6
2025
Est. copies
≈ 536k–871k
SteamSpy 200k–500k
Est. revenue
$2.9M–$7.9M net $5.4M–$12.2M gross
$19.99
22k reviews
Very Positive
StrategyRogue-like +6
2022
Est. copies
≈ 144k–234k
too small to compare
SteamSpy 200k–500k
Est. revenue
$791k–$2.1M net $1.4M–$3.3M gross
$19.99
6k reviews
Very Positive
RPGCard Game +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples