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How many copies did HR Simulator sell?

Estimated copies sold
≈ 1k–2k
$4k–$10k after Steam's cut $7k–$15k before the cut
from 49 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left HR Simulator out and predicted the genre from its 8 similar games. Every figure here, including HR Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 53k–122k
best case 219k (Good Pizza, Great Pizza - Cooking Simulator Game)
Games like HR Simulator

The middle of these games

≈ 53k–122k copies

≈ $210k–$807k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Good Pizza, Great Pizza - Cooking Simulator Game at ≈ 167k–272k copies, ≈ $459k–$1.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 477 reviews in their first month; the spread ran 49 to 1k.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Time Management (7 of 8).
The winners
Winners here lead with Management + Time Management, priced around $10.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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