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How many copies did The Ethereal Dream sell?

Estimated copies sold
≈ 7k–12k
$40k–$106k after Steam's cut $72k–$164k before the cut
from 290 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Ethereal Dream out and predicted the genre from its 8 similar games. Every figure here, including The Ethereal Dream's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–10k
best case 87k (Folie Fatale)
Games like The Ethereal Dream

The middle of these games

≈ 4k–10k copies

≈ $42k–$67k after Steam's cut

from ~133 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Folie Fatale at ≈ 66k–108k copies, ≈ $109k–$293k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 38 reviews in their first month; the spread ran 20 to 730.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Otome (8 of 8) and Visual Novel (7 of 8).
The winners
Winners here lead with Female Protagonist + Otome, priced around $6. The breakout hits carry Choose Your Own Adventure + Thriller + Psychological Horror; a typical game here doesn't.
The era
The games you compared span 2014 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

X-note
2015
Est. copies
≈ 12k–20k
1.9x vs typical
SteamSpy 20k–50k
Est. revenue
$51k–$136k after Steam's cut $92k–$210k before the cut
$14.99
252 reviews
Mixed
Visual NovelAnime
Folie Fatale
2024
Est. copies
≈ 66k–108k
20x vs typical
SteamSpy 50k–100k
Est. revenue
$109k–$293k after Steam's cut $198k–$452k before the cut
$5.99
3k reviews
Very Positive
Female ProtagonistOtome
Demonheart: The Cursed Trial
2025
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$23k–$61k after Steam's cut $41k–$94k before the cut
$24.99
133 reviews
Very Positive
OtomeMystery
Nicole
2014
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$37k–$98k after Steam's cut $66k–$151k before the cut
$18.99
125 reviews
Mixed
Visual NovelOtome
Pinewood Island
2017
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $9k–$22k before the cut
$9.99
55 reviews
Very Positive
OtomeFemale Protagonist
Enamored Risks
2020
Est. copies
≈ 5k–8k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
210 reviews
Very Positive
Visual NovelCasual
Heart Fragment
2021
Est. copies
≈ 8k–14k
2.6x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
340 reviews
Very Positive
IndieSimulation
봄이 오면 꽃이 피고
2024
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$24k–$65k after Steam's cut $44k–$101k before the cut
$34.99
102 reviews
Very Positive
Early AccessDating Sim

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