Sign in
wishvane

How many copies did Anthology Of The Killer sell?

Estimated copies sold
≈ 19k–32k
$37k–$100k after Steam's cut $68k–$155k before the cut
from 784 reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Anthology Of The Killer out and predicted the genre from its 8 similar games. Every figure here, including Anthology Of The Killer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 527k–1.4M
best case 4.8M (Inscryption)
Games like Anthology Of The Killer

The middle of these games

≈ 527k–1.4M copies

≈ $2.7M–$10.1M after Steam's cut

from ~21k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Inscryption at ≈ 3.7M–6.0M copies, ≈ $20.2M–$54.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 3k to 20k.
The genre you'd be entering
Your set
Your set clusters on Horror (8 of 8) and Story Rich (8 of 8).
The winners
Winners here lead with Card Battler + Card Game, priced around $20. The breakout hits carry Card Battler + Card Game + Deckbuilding; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Inscryption
2021
Est. copies
≈ 3.7M–6.0M
7.0x vs typical
SteamSpy 2M–5M
Est. revenue
$20.2M–$54.3M after Steam's cut $36.7M–$83.5M before the cut
$19.99
148k reviews
Overwhelmingly Positive
Card BattlerCard Game
The Cat Lady
2013
Est. copies
≈ 397k–646k
SteamSpy 200k–500k
Est. revenue
$982k–$2.6M after Steam's cut $1.8M–$4.1M before the cut
$8.99
6k reviews
Very Positive
Layers of Fear (2016)
2016
Est. copies
≈ 1.2M–1.9M
SteamSpy 2M–5M
Est. revenue
$6.3M–$17.0M after Steam's cut $11.5M–$26.2M before the cut
$19.99
28k reviews
Very Positive
Fran Bow
2015
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$4.6M–$12.4M after Steam's cut $8.4M–$19.1M before the cut
$14.99
23k reviews
Overwhelmingly Positive
Ghostwire: Tokyo
2022
Est. copies
≈ 522k–848k
SteamSpy 1M–2M
Est. revenue
$8.6M–$23.1M after Steam's cut $15.6M–$35.6M before the cut
$59.99
21k reviews
Very Positive
SingleplayerSupernatural
Mouthwashing
2024
Est. copies
≈ 952k–1.5M
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$3.4M–$9.1M after Steam's cut $6.2M–$14.1M before the cut
$12.99
38k reviews
Overwhelmingly Positive
INDIKA
2024
Est. copies
≈ 229k–372k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.9M–$6.5M before the cut
$24.99
9k reviews
Very Positive
SurrealPuzzle
Detention
2017
Est. copies
≈ 406k–660k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$11.99
12k reviews
Overwhelmingly Positive
HorrorIndie

Sizing up your own game? See what its genre can realistically do before you build it.