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How many copies did Worlds Adrift sell?

Estimated copies sold
≈ 189k–308k
from 6k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Worlds Adrift out and predicted the genre from its 8 similar games. Every figure here, including Worlds Adrift's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12.7M–20.1M
best case 27.2M (The Forest)
Games like Worlds Adrift

The middle of these games

≈ 12.7M–20.1M copies

≈ $157.7M–$206.9M after Steam's cut

from ~415k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Forest at ≈ 20.7M–33.6M copies, ≈ $113.8M–$305.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 181k reviews in their first month; the spread ran 132k to 470k.
The genre you'd be entering
Your set
Your set clusters on Open World (8 of 8) and Survival (7 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
The era
The games you compared span 2016 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sons Of The Forest
2024
Est. copies
≈ 7.9M–12.8M
SteamSpy 10M–20M
Est. revenue
$65.0M–$174.9M after Steam's cut $118.2M–$269.0M before the cut
$29.99
318k reviews
Very Positive
SurvivalOpen World
No Man's Sky
2016
Est. copies
≈ 17.2M–28.0M
SteamSpy 5M–10M
Est. revenue
$284.5M–$764.9M after Steam's cut $517.2M–$1176.7M before the cut
$59.99
415k reviews
Very Positive
Open WorldOpen World Survival Craft
Subnautica
2018
Est. copies
≈ 11.5M–18.7M
SteamSpy 5M–10M
Est. revenue
$95.0M–$255.4M after Steam's cut $172.7M–$393.0M before the cut
$29.99
379k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
The Forest
2018
Est. copies
≈ 20.7M–33.6M
1.6x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Valheim
2021
Est. copies
≈ 13.4M–21.8M
SteamSpy 10M–20M
Est. revenue
$110.6M–$297.4M after Steam's cut $201.1M–$457.5M before the cut
$29.99
541k reviews
Very Positive
Open World Survival CraftSurvival
Palworld
2026
Est. copies
≈ 12.0M–19.4M
SteamSpy 50M–100M
Est. revenue
$98.7M–$265.3M after Steam's cut $179.4M–$408.2M before the cut
$29.99
482k reviews
Very Positive
Open WorldSurvival
Satisfactory
2024
Est. copies
≈ 6.9M–11.2M
SteamSpy 10M–20M
Est. revenue
$76.0M–$204.4M after Steam's cut $138.2M–$314.4M before the cut
$39.99
279k reviews
Overwhelmingly Positive
Base-BuildingAutomation
ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
too small to compare
SteamSpy 2M–5M
Est. revenue
$33.0M–$88.8M after Steam's cut $60.1M–$136.6M before the cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World

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