Sign in
wishvane

How many copies did Archaeology - FROZEN WALL sell?

Estimated copies sold
≈ 496–806
$27k–$73k after Steam's cut $50k–$113k before the cut
from 20 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Archaeology - FROZEN WALL out and predicted the genre from its 8 similar games. Every figure here, including Archaeology - FROZEN WALL's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.7M–1.8M
best case 9.1M (Forza Horizon 5)
Games like Archaeology - FROZEN WALL

The middle of these games

≈ 1.7M–1.8M copies

≈ $17.9M–$22.7M after Steam's cut

from ~41k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Forza Horizon 5 at ≈ 6.9M–11.3M copies, ≈ $114.2M–$307.2M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Automobile Sim (7 of 8).
The winners
Winners here lead with Racing + Driving, priced around $40. The breakout hits carry Realistic + Adventure; a typical game here doesn't.
The era
The games you compared span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

F1® 2020
2020
Est. copies
≈ 990k–1.6M
SteamSpy 1M–2M
Est. revenue
Free
Free
40k reviews
Very Positive
RacingSimulation
DiRT Rally
2015
Est. copies
≈ 2.0M–3.2M
SteamSpy 2M–5M
Est. revenue
Free
Free
40k reviews
Very Positive
RacingSimulation
Wreckfest
2018
Est. copies
≈ 1.3M–2.0M
SteamSpy 1M–2M
Est. revenue
$10.4M–$27.9M after Steam's cut $18.9M–$42.9M before the cut
$29.99
41k reviews
Very Positive
RacingDestruction
Steep™
2016
Est. copies
≈ 1.4M–2.2M
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.5M after Steam's cut $20.6M–$47.0M before the cut
$29.99
33k reviews
Very Positive
SportsOpen World
Assetto Corsa Competizione
2019
Est. copies
≈ 1.4M–2.2M
SteamSpy 1M–2M
Est. revenue
$15.2M–$40.8M after Steam's cut $27.6M–$62.8M before the cut
$39.99
48k reviews
Very Positive
RacingAutomobile Sim
Forza Horizon 5
2021
Est. copies
≈ 6.9M–11.3M
6.8x vs typical
SteamSpy 5M–10M
Est. revenue
$114.2M–$307.2M after Steam's cut $207.7M–$472.6M before the cut
$59.99
279k reviews
Very Positive
RacingOpen World
Assetto Corsa
2014
Est. copies
≈ 9.7M–15.8M
4.3x vs typical
SteamSpy 5M–10M
Est. revenue
$53.4M–$143.6M after Steam's cut $97.1M–$220.9M before the cut
$19.99
173k reviews
Very Positive
RacingAutomobile Sim
DiRT Rally 2.0
2019
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.6M after Steam's cut $13.9M–$31.7M before the cut
$19.99
48k reviews
Very Positive
RacingAutomobile Sim

Sizing up your own game? See what its genre can realistically do before you build it.