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How many copies did IRONSTRIKE sell?

Estimated copies sold
≈ 1k–2k
$6k–$17k after Steam's cut $12k–$27k before the cut
from 47 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left IRONSTRIKE out and predicted the genre from its 8 similar games. Every figure here, including IRONSTRIKE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 391–16k
best case 33.1M (The Binding of Isaac: Rebirth)
Games like IRONSTRIKE

The middle of these games

≈ 391–16k copies

≈ $20k–$248k after Steam's cut

from ~47 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: The Binding of Isaac: Rebirth at ≈ 25.2M–41.0M copies, ≈ $104.0M–$279.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 103k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and VR (5 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $20. The breakout hits carry Rogue-like + Replay Value + Difficult; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Binding of Isaac: Rebirth
2014
Est. copies
≈ 25.2M–41.0M
9687x vs typical
SteamSpy 5M–10M
Est. revenue
$104.0M–$279.6M after Steam's cut $189.1M–$430.1M before the cut
$14.99
450k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
Horror Simulator VR: Prologue
2024
Est. copies
≈ 372–605
SteamSpy under 20k
Est. revenue
Free
Free
15 reviews
Mixed
ActionStrategy
Legend of Dungeon
2013
Est. copies
≈ 104k–168k
35x vs typical
SteamSpy 200k–500k
Est. revenue
$285k–$766k after Steam's cut $518k–$1.2M before the cut
$9.99
2k reviews
Mostly Positive
Action RoguelikeRogue-like
Hellsweeper VR
2023
Est. copies
≈ 15k–25k
13x vs typical
SteamSpy under 20k
Est. revenue
$85k–$227k after Steam's cut $154k–$350k before the cut
$19.99
620 reviews
Very Positive
Hack and SlashAction Roguelike
Risk of Rain 2
2020
Est. copies
≈ 8.7M–14.2M
7564x vs typical
SteamSpy 5M–10M
Est. revenue
$59.9M–$161.2M after Steam's cut $109.0M–$248.0M before the cut
$24.99
352k reviews
Very Positive
Third-Person ShooterAction Roguelike
Dungeons & Treasure VR
2017
Est. copies
≈ 3k–4k
1.7x vs typical
SteamSpy under 20k
Est. revenue
$15k–$40k after Steam's cut $27k–$61k before the cut
$19.99
78 reviews
Mostly Positive
Action RoguelikeIndie
Plush Madness
2021
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$41–$110 after Steam's cut $74–$169 before the cut
$1.99
3 reviews
3 user reviews
VRHorror
无限家园
2022
Est. copies
≈ 273–443
SteamSpy under 20k
Est. revenue
Free
Free
11 reviews
Positive
CasualIndie

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