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wishvane

How many copies did DRAGON BALL XENOVERSE sell?

Estimated copies sold
≈ 1.1M–1.8M
$11.9M–$32.1M after Steam's cut $21.7M–$49.4M before the cut
from 22k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DRAGON BALL XENOVERSE out and predicted the genre from its 4 similar games. Every figure here, including DRAGON BALL XENOVERSE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.1M–6.2M
best case 9.8M (NARAKA: BLADEPOINT)
Games like DRAGON BALL XENOVERSE

The middle of these games

≈ 4.1M–6.2M copies

≈ $54.6M–$77.8M after Steam's cut

from ~103k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 4 of your similar games are hits.

From a small set, so take it as a sketch.

Best case: NARAKA: BLADEPOINT at ≈ 7.5M–12.2M copies.

The genre you'd be entering
Your set
Your set clusters on Fighting (3 of 4) and 2D Fighter (2 of 4).
The winners
Winners here lead with Battle Royale + Martial Arts.
The era
None of the games you compared shipped in the last two years; the newest is from 2021. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

NARUTO SHIPPUDEN: Ultimate Ninja STORM 4
2016
Est. copies
≈ 3.8M–6.1M
SteamSpy 2M–5M
Est. revenue
$20.7M–$55.7M after Steam's cut $37.7M–$85.8M before the cut
$19.99
91k reviews
Very Positive
AnimeFighting
DRAGON BALL FighterZ
2018
Est. copies
≈ 2.3M–3.8M
SteamSpy 2M–5M
Est. revenue
$38.5M–$103.4M after Steam's cut $69.9M–$159.1M before the cut
$59.99
77k reviews
Very Positive
FightingAnime
Mortal Kombat 11
2019
Est. copies
≈ 3.3M–5.4M
SteamSpy 2M–5M
Est. revenue
$45.9M–$123.5M after Steam's cut $83.5M–$190.0M before the cut
$49.99
116k reviews
Very Positive
FightingGore
NARAKA: BLADEPOINT
2021
Est. copies
≈ 7.5M–12.2M
2.9x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
302k reviews
Mostly Positive
Battle RoyaleMultiplayer

Sizing up your own game? See what its genre can realistically do before you build it.