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How many copies did DRAGON BALL FighterZ sell?

Estimated copies sold
≈ 2.3M–3.8M
$38.5M–$103.4M after Steam's cut $69.9M–$159.1M before the cut
from 77k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DRAGON BALL FighterZ out and predicted the genre from its 8 similar games. Every figure here, including DRAGON BALL FighterZ's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.3M–7.4M
best case 18.6M (Brawlhalla)
Games like DRAGON BALL FighterZ

The middle of these games

≈ 2.3M–7.4M copies

≈ $34.7M–$61.3M after Steam's cut

from ~93k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Brawlhalla at ≈ 14.2M–23.0M copies.

What it took to get here
About half the games that made it here had over 22k reviews in their first month; the spread ran 9k to 48k.
The genre you'd be entering
Your set
Your set clusters on Fighting (6 of 8) and Anime (4 of 8).
The winners
Winners here lead with Fighting + 2D Fighter.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DRAGON BALL Z: KAKAROT
2020
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.9M–$21.3M after Steam's cut $14.4M–$32.8M before the cut
$19.99
58k reviews
Very Positive
ActionRPG
DRAGON BALL: Sparking! ZERO
2024
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
$24.7M–$66.5M after Steam's cut $45.0M–$102.3M before the cut
$49.99
73k reviews
Very Positive
AnimeAction
NARAKA: BLADEPOINT
2021
Est. copies
≈ 7.5M–12.2M
3.3x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
302k reviews
Mostly Positive
Battle RoyaleMultiplayer
Brawlhalla
2017
Est. copies
≈ 14.2M–23.0M
4.4x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
411k reviews
Mostly Positive
Free to PlayMultiplayer
GUILTY GEAR -STRIVE-
2021
Est. copies
≈ 1.7M–2.7M
SteamSpy 1M–2M
Est. revenue
$18.2M–$48.9M after Steam's cut $33.1M–$75.3M before the cut
$39.99
67k reviews
Very Positive
Fighting2D Fighter
STAR WARS Jedi: Fallen Order™
2019
Est. copies
≈ 5.0M–8.2M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$55.4M–$149.0M after Steam's cut $100.7M–$229.2M before the cut
$39.99
175k reviews
Very Positive
Action-AdventureSouls-like
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
SteamSpy 2M–5M
Est. revenue
$36.1M–$97.0M after Steam's cut $65.6M–$149.2M before the cut
$39.99
95k reviews
Very Positive
FightingAction
NARUTO SHIPPUDEN: Ultimate Ninja STORM 4
2016
Est. copies
≈ 3.8M–6.1M
SteamSpy 2M–5M
Est. revenue
$20.7M–$55.7M after Steam's cut $37.7M–$85.8M before the cut
$19.99
91k reviews
Very Positive
AnimeFighting

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