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How many copies did Onslaught sell?

Estimated copies sold
≈ 99–161
$2k–$6k after Steam's cut $4k–$10k before the cut
from 4 reviews (4 user reviews)
Thin evidence: 4 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Onslaught out and predicted the genre from its 8 similar games. Every figure here, including Onslaught's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 27k–200k
best case 869k (A Plague Tale: Requiem)
Games like Onslaught

The middle of these games

≈ 27k–200k copies

≈ $178k–$1.5M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: A Plague Tale: Requiem at ≈ 662k–1.1M copies, ≈ $9.1M–$24.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 619 reviews in their first month; the spread ran 62 to 4k.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (8 of 8) and Interactive Fiction (4 of 8).
The winners
Winners here lead with Action-Adventure + Exploration, priced around $50.
The era
The games you compared span 2009 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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