Sign in
wishvane

How many copies did Spitfire - Moonpie´s Mission sell?

Estimated copies sold
≈ 1k–2k
$2k–$6k after Steam's cut $4k–$10k before the cut
from 49 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Spitfire - Moonpie´s Mission out and predicted the genre from its 8 similar games. Every figure here, including Spitfire - Moonpie´s Mission's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–4k
best case 15k (Valfaris: Mecha Therion)
Games like Spitfire - Moonpie´s Mission

The middle of these games

≈ 1k–4k copies

≈ $3k–$7k after Steam's cut

from ~61 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

No genre covers most of your similar games. The closest is On-Rails Shooter (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Valfaris: Mecha Therion at ≈ 12k–19k copies, ≈ $64k–$171k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 34 reviews in their first month; the spread ran 16 to 183.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on On-Rails Shooter (4 of 8) and Shoot 'Em Up (4 of 8).
The winners
Winners here lead with Shoot 'Em Up + Arcade, priced around $20. The breakout hits carry Gore + Sci-fi + Arcade; a typical game here doesn't.
The era
The games you compared span 2017 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Railgunners
2023
Est. copies
≈ 2k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$2.99
61 reviews
Very Positive
ActionIndie
Super Mega Zero
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before the cut
$9.99
46 reviews
Positive
Side ScrollerPrecision Platformer
Tybot Invasion: The Typing Runner
2021
Est. copies
≈ 719–1k
SteamSpy 20k–50k
Est. revenue
$987–$3k after Steam's cut $2k–$4k before the cut
$4.99
29 reviews
Positive
TypingRunner
Run Of Mydan
2017
Est. copies
≈ 3k–5k
1.5x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
93 reviews
Mostly Positive
AdventureEarly Access
Valfaris: Mecha Therion
2023
Est. copies
≈ 12k–19k
7.6x vs typical
SteamSpy under 20k
Est. revenue
$64k–$171k after Steam's cut $116k–$263k before the cut
$19.99
466 reviews
Very Positive
ActionShoot 'Em Up
The Danger Zone
2025
Est. copies
≈ 893–1k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$8.99
36 reviews
Mixed
ShooterSide Scroller
Void Source
2020
Est. copies
≈ 3k–5k
2.0x vs typical
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $7k–$17k before the cut
$4.99
119 reviews
Mostly Positive
On-Rails ShooterSide Scroller
3dSen VR
2025
Est. copies
≈ 5k–8k
3.4x vs typical
SteamSpy under 20k
Est. revenue
$35k–$95k after Steam's cut $64k–$147k before the cut
$24.99
208 reviews
Very Positive
Early AccessAction

Sizing up your own game? See what its genre can realistically do before you build it.