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How many copies did Beyond Citadel sell?

Estimated copies sold
≈ 114k–185k
$470k–$1.3M after Steam's cut $854k–$1.9M before the cut
from 5k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Beyond Citadel out and predicted the genre from its 8 similar games. Every figure here, including Beyond Citadel's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 55k–177k
best case 256k (Ion Fury)
Games like Beyond Citadel

The middle of these games

≈ 55k–177k copies

≈ $194k–$1.3M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Ion Fury at ≈ 195k–317k copies, ≈ $1.3M–$3.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 127 to 2k.
The genre you'd be entering
Your set
Your set clusters on FPS (7 of 8) and First-Person (5 of 8).
The winners
Winners here lead with Boomer Shooter + FPS, priced around $25.
The era
The games you compared span 2009 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 200k–500k
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1.9x vs typical
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2024
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≈ 126k–205k
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FPSShooter
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ActionIndie
Ion Fury
2019
Est. copies
≈ 195k–317k
3.4x vs typical
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$24.99
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Very Positive
Boomer ShooterFPS

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