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How many copies did Only False sell?

Estimated copies sold
≈ 2k–4k
$4k–$11k after Steam's cut $7k–$17k before the cut
from 100 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Only False out and predicted the genre from its 8 similar games. Every figure here, including Only False's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.9M–2.4M
best case 6.2M (DARK SOULS™: REMASTERED)
Games like Only False

The middle of these games

≈ 1.9M–2.4M copies

≈ $4.5M–$9.4M after Steam's cut

from ~42k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Co-op (2 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: DARK SOULS™: REMASTERED at ≈ 4.7M–7.6M copies, ≈ $51.7M–$139.1M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Co-op (2 of 8) and Dark Fantasy (2 of 8).
The winners
Winners here lead with Souls-like + Dark Fantasy, priced around $40. The breakout hits carry Souls-like + Dark Fantasy + RPG; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DARK SOULS™: REMASTERED
2018
Est. copies
≈ 4.7M–7.6M
3.7x vs typical
SteamSpy 2M–5M
Est. revenue
$51.7M–$139.1M after Steam's cut $94.0M–$213.9M before the cut
$39.99
155k reviews
Very Positive
Souls-likeDark Fantasy
Liar's Bar
2024
Est. copies
≈ 1.4M–2.3M
SteamSpy 2M–5M
Est. revenue
$2.7M–$7.2M after Steam's cut $4.9M–$11.1M before the cut
$6.99
56k reviews
Very Positive
MultiplayerCasual
DARK SOULS™ II: Scholar of the First Sin
2015
Est. copies
≈ 6.4M–10.4M
3.1x vs typical
SteamSpy 2M–5M
Est. revenue
$70.7M–$190.0M after Steam's cut $128.5M–$292.3M before the cut
$39.99
132k reviews
Very Positive
Souls-likeDark Fantasy
Brothers - A Tale of Two Sons
2013
Est. copies
≈ 2.6M–4.2M
SteamSpy 1M–2M
Est. revenue
$10.8M–$28.9M after Steam's cut $19.6M–$44.5M before the cut
$14.99
41k reviews
Very Positive
AdventureAtmospheric
UNO
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Pacify
2019
Est. copies
≈ 1.2M–2.0M
SteamSpy 2M–5M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before the cut
$4.99
43k reviews
Very Positive
HorrorOnline Co-Op
The Room
2014
Est. copies
≈ 1.8M–2.9M
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before the cut
$4.99
32k reviews
Overwhelmingly Positive
PuzzleMystery
Emily is Away
2015
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
Free
Free
32k reviews
Very Positive
Free to PlayStory Rich

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