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How many copies did Ambidextro sell?

Estimated copies sold
≈ 34k–56k
$76k–$204k after Steam's cut $138k–$313k before the cut
from 1k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ambidextro out and predicted the genre from its 8 similar games. Every figure here, including Ambidextro's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–4k
best case 157k (The End Is Nigh)
Games like Ambidextro

The middle of these games

≈ 2k–4k copies

≈ $9k–$29k after Steam's cut

from ~98 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: The End Is Nigh at ≈ 120k–195k copies, ≈ $494k–$1.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 49 reviews in their first month; the spread ran 18 to 169.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Platformer (8 of 8) and Precision Platformer (6 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $15. The breakout hits carry Indie + Great Soundtrack + Difficult; a typical game here doesn't.
The era
6 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The End Is Nigh
2017
Est. copies
≈ 120k–195k
36x vs typical
SteamSpy 100k–200k
Est. revenue
$494k–$1.3M after Steam's cut $898k–$2.0M before the cut
$14.99
3k reviews
Very Positive
Demon Go!
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$2.99
60 reviews
Very Positive
ActionAdventure
Krimson
2024
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$9k–$24k after Steam's cut $16k–$37k before the cut
$9.99
132 reviews
Very Positive
Beyond the Ice Palace 2
2025
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$18k–$48k after Steam's cut $32k–$74k before the cut
$19.99
131 reviews
Mixed
AdventureExploration
Splodey
2024
Est. copies
≈ 6k–10k
2.6x vs typical
SteamSpy under 20k
Est. revenue
$22k–$60k after Steam's cut $41k–$93k before the cut
$12.99
253 reviews
Very Positive
Precision PlatformerSide Scroller
Gravity Castle
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$21k before the cut
$14.99
49 reviews
Positive
2D PlatformerPuzzle
Ascending Inferno
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$10.99
64 reviews
Very Positive
ActionAdventure
Volgarr the Viking II
2024
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$13k–$36k after Steam's cut $24k–$55k before the cut
$19.99
98 reviews
Very Positive
ActionAdventure

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