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How many copies did Void Frontiers sell?

Estimated copies sold
≈ 347–564
$858–$2k after Steam's cut $2k–$4k before the cut
from 14 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Void Frontiers out and predicted the genre from its 8 similar games. Every figure here, including Void Frontiers's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 137k–353k
best case 475k (Yet Another Zombie Survivors)
Games like Void Frontiers

The middle of these games

≈ 137k–353k copies

≈ $290k–$2.8M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Yet Another Zombie Survivors at ≈ 362k–588k copies, ≈ $1.5M–$4.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 1k to 15k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (7 of 8) and Rogue-lite (5 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $15.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sexual ContentMature

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