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How many copies did Lord Of Island sell?

Estimated copies sold
≈ 149–242
$123–$330 after Steam's cut $223–$507 before the cut
from 6 reviews (6 user reviews)
Thin evidence: 6 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lord Of Island out and predicted the genre from its 8 similar games. Every figure here, including Lord Of Island's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 39k–62k
best case 565k (Bad North: Jotunn Edition)
Games like Lord Of Island

The middle of these games

≈ 39k–62k copies

≈ $107k–$147k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Bad North: Jotunn Edition at ≈ 431k–700k copies, ≈ $1.8M–$4.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 285 reviews in their first month; the spread ran 109 to 2k.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (6 of 8) and Real Time Tactics (5 of 8).
The winners
Winners here lead with Tower Defense + RTS, priced around $17. The breakout hits carry RTS; a typical game here doesn't.
The era
The games you compared span 2018 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Minimalist Tower Defense
2024
Est. copies
≈ 46k–74k
SteamSpy 50k–100k
Est. revenue
$63k–$168k after Steam's cut $114k–$259k before the cut
$4.99
2k reviews
Very Positive
Tower DefenseStrategy
Yokai Art: Night Parade of One Hundred Demons
2022
Est. copies
≈ 29k–48k
SteamSpy 50k–100k
Est. revenue
$56k–$151k after Steam's cut $102k–$232k before the cut
$6.99
1k reviews
Very Positive
Sexual ContentRogue-lite
Bad North: Jotunn Edition
2018
Est. copies
≈ 431k–700k
7.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.3M before the cut
$14.99
14k reviews
Very Positive
WargameVikings
Warpips
2022
Est. copies
≈ 128k–209k
2.8x vs typical
SteamSpy 100k–200k
Est. revenue
$600k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$16.99
5k reviews
Very Positive
StrategyTower Defense
Stickman Trenches
2023
Est. copies
≈ 48k–79k
SteamSpy 100k–200k
Est. revenue
$80k–$214k after Steam's cut $145k–$329k before the cut
$5.99
2k reviews
Very Positive
StrategyWorld War I
Attack on Toys
2021
Est. copies
≈ 30k–49k
SteamSpy 50k–100k
Est. revenue
$58k–$155k after Steam's cut $105k–$239k before the cut
$6.99
1k reviews
Very Positive
Early AccessAction RTS
Border Pioneer
2025
Est. copies
≈ 47k–77k
SteamSpy 50k–100k
Est. revenue
$194k–$522k after Steam's cut $353k–$803k before the cut
$14.99
2k reviews
Very Positive
Tower DefenseStrategy
Creeper World 4
2020
Est. copies
≈ 117k–190k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$804k–$2.2M after Steam's cut $1.5M–$3.3M before the cut
$24.99
5k reviews
Very Positive
Tower DefenseWargame

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