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How many copies did Age of Fear: The Undead King sell?

Estimated copies sold
≈ 18k–29k
$123k–$331k after Steam's cut $224k–$509k before the cut
from 367 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Age of Fear: The Undead King out and predicted the genre from its 8 similar games. Every figure here, including Age of Fear: The Undead King's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 319k–510k
best case 763k (XCOM®: Chimera Squad)
Games like Age of Fear: The Undead King

The middle of these games

≈ 319k–510k copies

≈ $3.0M–$5.0M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: XCOM®: Chimera Squad at ≈ 581k–945k copies, ≈ $1.6M–$4.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 2k to 13k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Tactics (8 of 8) and Turn-Based Strategy (6 of 8).
The winners
Winners here lead with Turn-Based Tactics + Turn-Based Strategy, priced around $10.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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