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How many copies did Tadpole Treble sell?

Estimated copies sold
≈ 12k–19k
$16k–$44k after Steam's cut $29k–$67k before the cut
from 284 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tadpole Treble out and predicted the genre from its 8 similar games. Every figure here, including Tadpole Treble's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 93k–1.4M
best case 46.9M (Geometry Dash)
Games like Tadpole Treble

The middle of these games

≈ 93k–1.4M copies

≈ $193k–$6.9M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Geometry Dash at ≈ 35.7M–58.0M copies, ≈ $49.0M–$131.7M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Music (8 of 8) and Level Editor (7 of 8).
The winners
Winners here lead with Music + Level Editor, priced around $5.
The era
The games you compared span 2013 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Neodash
2022
Est. copies
≈ 13k–21k
SteamSpy 20k–50k
Est. revenue
$57k–$152k after Steam's cut $103k–$234k before the cut
$15.99
519 reviews
Very Positive
RacingAction
Rhythm Doctor
2025
Est. copies
≈ 667k–1.1M
7.2x vs typical
SteamSpy 500k–1M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.2M before the cut
$19.99
27k reviews
Overwhelmingly Positive
RhythmMusic
Geometry Dash
2014
Est. copies
≈ 35.7M–58.0M
170x vs typical
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.7M after Steam's cut $89.1M–$202.7M before the cut
$4.99
638k reviews
Very Positive
DifficultMusic
Intralism
2016
Est. copies
≈ 201k–326k
SteamSpy 500k–1M
Est. revenue
$165k–$444k after Steam's cut $300k–$683k before the cut
$2.99
5k reviews
Very Positive
MusicRhythm
Soundodger+
2013
Est. copies
≈ 51k–84k
SteamSpy 20k–50k
Est. revenue
$113k–$304k after Steam's cut $206k–$468k before the cut
$7.99
814 reviews
Very Positive
IndieCasual
A Dance of Fire and Ice
2019
Est. copies
≈ 2.4M–3.9M
22x vs typical
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.6M after Steam's cut $7.2M–$16.4M before the cut
$5.99
83k reviews
Very Positive
RhythmMusic
BARRIER X
2016
Est. copies
≈ 98k–159k
SteamSpy 200k–500k
Est. revenue
$81k–$216k after Steam's cut $146k–$333k before the cut
$2.99
2k reviews
Very Positive
IndieAction
Afterbeat (Project Arrhythmia)
2019
Est. copies
≈ 77k–126k
SteamSpy under 20k
Est. revenue
$319k–$857k after Steam's cut $579k–$1.3M before the cut
$14.99
3k reviews
Overwhelmingly Positive
MusicRhythm

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