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How many copies did 挂到1000级-Idle to level 1000 sell?

Estimated copies sold
≈ 347–564
$381–$1k after Steam's cut $692–$2k before the cut
from 14 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 挂到1000级-Idle to level 1000 out and predicted the genre from its 8 similar games. Every figure here, including 挂到1000级-Idle to level 1000's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 116k–198k
best case 352k (Idle Slayer)
Games like 挂到1000级-Idle to level 1000

The middle of these games

≈ 116k–198k copies

≈ $364k–$1.4M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Idle Slayer at ≈ 268k–435k copies.

What it took to get here
About half the games that made it here had over 61 reviews in their first month; the spread ran 1 to 2k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Word Game (6 of 8) and 2D Platformer (3 of 8).
The winners
Winners here lead with Idler + Clicker.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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