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How big is Spooky's Jump Scare Mansion?

Estimated owners
≈ 758k–1.2M
from 16k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Spooky's Jump Scare Mansion out and predicted the genre from its 8 similar games. Every figure here, including Spooky's Jump Scare Mansion's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.5M–15.4M
best case 40.4M (Wallpaper Engine)
Games like Spooky's Jump Scare Mansion

The middle of these games

≈ 6.5M–15.4M copies

≈ $54.7M–$85.0M after Steam's cut

from ~224k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is First-Person (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Wallpaper Engine at ≈ 30.8M–50.0M copies, ≈ $42.2M–$113.5M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on First-Person (4 of 8) and Anime (2 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $5.
The era
None of the games you compared shipped in the last two years; the newest is from 2021. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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FPSGore

Sizing up your own game? See what its genre can realistically do before you build it.