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How many copies did Downwell sell?

Estimated copies sold
≈ 420k–683k
$346k–$929k after Steam's cut $628k–$1.4M before the cut
from 9k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Downwell out and predicted the genre from its 8 similar games. Every figure here, including Downwell's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–12k
best case 1.2M (BlazBlue Entropy Effect)
Games like Downwell

The middle of these games

≈ 5k–12k copies

≈ $7k–$45k after Steam's cut

from ~171 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: BlazBlue Entropy Effect at ≈ 898k–1.5M copies, ≈ $4.9M–$13.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 152 reviews in their first month; the spread ran 10 to 14k.
The genre you'd be entering
Your set
Your set clusters on Platformer (7 of 8) and Action Roguelike (6 of 8).
The winners
Winners here lead with Action Roguelike + Action-Adventure, priced around $20. The breakout hits carry Action-Adventure + Post-apocalyptic + Replay Value; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

3dSen PC
2025
Est. copies
≈ 14k–22k
3.3x vs typical
SteamSpy 20k–50k
Est. revenue
$57k–$153k after Steam's cut $104k–$236k before the cut
$14.99
557 reviews
Very Positive
PlatformerAdventure
Spirits Abyss
2020
Est. copies
≈ 11k–17k
2.5x vs typical
SteamSpy 20k–50k
Est. revenue
$26k–$71k after Steam's cut $48k–$109k before the cut
$8.99
428 reviews
Very Positive
Muchacho Bean
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$917–$2k after Steam's cut $2k–$4k before the cut
$2.99
45 reviews
Positive
IndieAction Roguelike
BlazBlue Entropy Effect
2024
Est. copies
≈ 898k–1.5M
212x vs typical
SteamSpy 500k–1M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.4M before the cut
$19.99
36k reviews
Very Positive
Action RoguelikeAction-Adventure
DIG - Deep In Galaxies
2023
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$12k–$31k after Steam's cut $21k–$48k before the cut
$9.99
171 reviews
Very Positive
PvPCombat
SATANIC PANIC 666
2021
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$5k–$15k after Steam's cut $10k–$22k before the cut
$4.99
159 reviews
Mostly Positive
ActionPlatformer
Duck Paradox
2024
Est. copies
≈ 8k–13k
1.9x vs typical
SteamSpy under 20k
Est. revenue
$22k–$60k after Steam's cut $41k–$92k before the cut
$9.99
328 reviews
Very Positive
SingleplayerShoot 'Em Up
Nary
2016
Est. copies
≈ 4k–6k
SteamSpy 50k–100k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$1.99
91 reviews
Very Positive
Side ScrollerAction Roguelike

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