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How many copies did Nary sell?

Estimated copies sold
≈ 4k–6k
$2k–$6k after Steam's cut $4k–$9k before the cut
from 91 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Nary out and predicted the genre from its 8 similar games. Every figure here, including Nary's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 651–1k
best case 18k (3dSen PC)
Games like Nary

The middle of these games

≈ 651–1k copies

≈ $2k–$3k after Steam's cut

from ~31 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: 3dSen PC at ≈ 14k–22k copies, ≈ $57k–$153k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 29 reviews in their first month; the spread ran 7 to 471.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (5 of 8) and 2D Platformer (4 of 8).
The winners
Winners here lead with Platformer, priced around $10. The breakout hits carry Platformer + Adventure + Singleplayer; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

3dSen PC
2025
Est. copies
≈ 14k–22k
18x vs typical
SteamSpy 20k–50k
Est. revenue
$57k–$153k after Steam's cut $104k–$236k before the cut
$14.99
557 reviews
Very Positive
PlatformerAdventure
Spirits Abyss
2020
Est. copies
≈ 11k–17k
14x vs typical
SteamSpy 20k–50k
Est. revenue
$26k–$71k after Steam's cut $48k–$109k before the cut
$8.99
428 reviews
Very Positive
Naginata
2020
Est. copies
≈ 769–1k
SteamSpy 20k–50k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before the cut
$7.99
31 reviews
Mostly Positive
Action RoguelikeSide Scroller
Kalyzmyr
2024
Est. copies
≈ 918–1k
SteamSpy 20k–50k
Est. revenue
$755–$2k after Steam's cut $1k–$3k before the cut
$2.99
37 reviews
Positive
ActionHack and Slash
UDO
2024
Est. copies
≈ 322–524
SteamSpy 20k–50k
Est. revenue
$1k–$4k after Steam's cut $2k–$5k before the cut
$14.99
13 reviews
Positive
ExplorationFuturistic
Kungfu Cowboy
2021
Est. copies
≈ 769–1k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$4.99
31 reviews
Positive
Action Roguelike2D Platformer
Ninja or Die: Shadow of the Sun
2023
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$14.99
20 reviews
Mixed
Rogue-liteNinja
Duck Paradox
2024
Est. copies
≈ 8k–13k
11x vs typical
SteamSpy under 20k
Est. revenue
$22k–$60k after Steam's cut $41k–$92k before the cut
$9.99
328 reviews
Very Positive
SingleplayerShoot 'Em Up

Sizing up your own game? See what its genre can realistically do before you build it.