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How many copies did Skyhook sell?

Estimated copies sold
≈ 6k–10k
$13k–$35k after Steam's cut $24k–$54k before the cut
from 143 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Skyhook out and predicted the genre from its 8 similar games. Every figure here, including Skyhook's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 61k–795k
best case 18.6M (Brawlhalla)
Games like Skyhook

The middle of these games

≈ 61k–795k copies

≈ $603k–$3.7M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Brawlhalla at ≈ 14.2M–23.0M copies.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 117 to 4k.
The genre you'd be entering
Your set
Your set clusters on 2D Fighter (7 of 8) and Fighting (6 of 8).
The winners
Winners here lead with Fighting + 2D Fighter.
The era
The games you compared span 2017 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Battletoads
2020
Est. copies
≈ 60k–97k
SteamSpy 100k–200k
Est. revenue
$327k–$880k after Steam's cut $595k–$1.4M before the cut
$19.99
2k reviews
Mixed
ActionAdventure
Rushdown Revolt
2020
Est. copies
≈ 37k–60k
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Mostly Positive
ActionAdventure
Brawlhalla
2017
Est. copies
≈ 14.2M–23.0M
67x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
411k reviews
Mostly Positive
Free to PlayMultiplayer
Spiritfall
2024
Est. copies
≈ 49k–80k
SteamSpy 50k–100k
Est. revenue
$271k–$728k after Steam's cut $492k–$1.1M before the cut
$19.99
2k reviews
Very Positive
Action Roguelike2D Fighter
ROUNDS
2021
Est. copies
≈ 1.1M–1.8M
7.2x vs typical
SteamSpy 2M–5M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$5.99
44k reviews
Overwhelmingly Positive
MultiplayerFighting
Rivals of Aether II
2024
Est. copies
≈ 246k–400k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$2.0M–$5.5M after Steam's cut $3.7M–$8.4M before the cut
$29.99
10k reviews
Mostly Positive
FightingMultiplayer
Capcom Arcade 2nd Stadium
2022
Est. copies
≈ 31k–51k
SteamSpy 1M–2M
Est. revenue
Free
Free
1k reviews
Mixed
ActionArcade
JoJo's Bizarre Adventure: All-Star Battle R
2022
Est. copies
≈ 440k–716k
2.9x vs typical
SteamSpy 200k–500k
Est. revenue
$6.1M–$16.3M after Steam's cut $11.0M–$25.0M before the cut
$49.99
18k reviews
Very Positive
AnimeAction

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