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How many copies did Hacker's Beat sell?

Estimated copies sold
≈ 3k–5k
$8k–$22k after Steam's cut $15k–$33k before the cut
from 60 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hacker's Beat out and predicted the genre from its 8 similar games. Every figure here, including Hacker's Beat's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 352k–882k
best case 3.1M (A Dance of Fire and Ice)
Games like Hacker's Beat

The middle of these games

≈ 352k–882k copies

≈ $2.3M–$6.4M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: A Dance of Fire and Ice at ≈ 2.4M–3.9M copies, ≈ $4.0M–$10.6M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Arcade (8 of 8) and Rhythm (7 of 8).
The winners
Winners here lead with Rhythm + Music, priced around $6.
The era
The games you compared span 2008 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

AudioSurf
2008
Est. copies
≈ 701k–1.1M
SteamSpy 1M–2M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$9.99
11k reviews
Overwhelmingly Positive
MusicRhythm
Hatsune Miku: Project DIVA Mega Mix+
2022
Est. copies
≈ 585k–950k
2.7x vs typical
SteamSpy 500k–1M
Est. revenue
$6.3M–$17.0M after Steam's cut $11.5M–$26.2M before the cut
$39.39
24k reviews
Very Positive
RhythmAnime
A Dance of Fire and Ice
2019
Est. copies
≈ 2.4M–3.9M
9.7x vs typical
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.6M after Steam's cut $7.2M–$16.4M before the cut
$5.99
83k reviews
Very Positive
RhythmMusic
The Typing of The Dead: Overkill
2013
Est. copies
≈ 259k–421k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
$19.99
4k reviews
Very Positive
TypingOn-Rails Shooter
Audiosurf 2
2015
Est. copies
≈ 295k–480k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before the cut
$14.99
6k reviews
Very Positive
MusicRhythm
Rhythmic Keyboard
2022
Est. copies
≈ 25–40
too small to compare
SteamSpy under 20k
Est. revenue
$41–$109 after Steam's cut $75–$168 before the cut
$5.99
1 reviews
1 user reviews
RhythmCasual
Intralism
2016
Est. copies
≈ 201k–326k
SteamSpy 500k–1M
Est. revenue
$165k–$444k after Steam's cut $300k–$683k before the cut
$2.99
5k reviews
Very Positive
MusicRhythm
Chimpology
2017
Est. copies
≈ 4k–7k
too small to compare
SteamSpy 100k–200k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before the cut
$1.99
123 reviews
Very Positive
TypingArcade

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