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wishvane

How many copies did Rhythmic Keyboard sell?

Estimated copies sold
≈ 25–40
$41–$109 after Steam's cut $75–$168 before the cut
from 1 reviews (1 user reviews)
Thin evidence: 1 review. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rhythmic Keyboard out and predicted the genre from its 8 similar games. Every figure here, including Rhythmic Keyboard's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 263k–560k
best case 921k (AudioSurf)
Games like Rhythmic Keyboard

The middle of these games

≈ 263k–560k copies

≈ $532k–$2.3M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: AudioSurf at ≈ 701k–1.1M copies, ≈ $1.9M–$5.2M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Rhythm (8 of 8) and Music-Based Procedural Generation (6 of 8).
The winners
Winners here lead with Music + Rhythm, priced around $10.
The era
The games you compared span 2008 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Beat Hazard
2010
Est. copies
≈ 471k–765k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.3M before the cut
$9.99
7k reviews
Very Positive
RhythmMusic-Based Procedural Generation
Audiosurf 2
2015
Est. copies
≈ 295k–480k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before the cut
$14.99
6k reviews
Very Positive
MusicRhythm
Incredibox
2021
Est. copies
≈ 147k–239k
SteamSpy 200k–500k
Est. revenue
$202k–$542k after Steam's cut $366k–$834k before the cut
$4.99
6k reviews
Overwhelmingly Positive
CasualRhythm
Hacker's Beat
2015
Est. copies
≈ 3k–5k
too small to compare
SteamSpy 20k–50k
Est. revenue
$8k–$22k after Steam's cut $15k–$33k before the cut
$9.99
60 reviews
Mixed
TypingRhythm
Keyboard Master
2021
Est. copies
≈ 74–121
too small to compare
SteamSpy under 20k
Est. revenue
$20–$55 after Steam's cut $37–$84 before the cut
$0.99
3 reviews
3 user reviews
CasualRhythm
Intralism
2016
Est. copies
≈ 201k–326k
SteamSpy 500k–1M
Est. revenue
$165k–$444k after Steam's cut $300k–$683k before the cut
$2.99
5k reviews
Very Positive
MusicRhythm
Melody's Escape
2016
Est. copies
≈ 200k–325k
SteamSpy 200k–500k
Est. revenue
$549k–$1.5M after Steam's cut $998k–$2.3M before the cut
$9.99
5k reviews
Very Positive
Music-Based Procedural GenerationRhythm
AudioSurf
2008
Est. copies
≈ 701k–1.1M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$9.99
11k reviews
Overwhelmingly Positive
MusicRhythm

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