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How many copies did Koi-Koi Japan [Hanafuda playing cards] sell?

Estimated copies sold
≈ 57k–93k
$156k–$421k after Steam's cut $284k–$647k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Koi-Koi Japan [Hanafuda playing cards] out and predicted the genre from its 8 similar games. Every figure here, including Koi-Koi Japan [Hanafuda playing cards]'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 947k–2.5M
best case 3.4M (Dota Underlords)
Games like Koi-Koi Japan [Hanafuda playing cards]

The middle of these games

≈ 947k–2.5M copies

≈ $9.4M after Steam's cut

from ~48k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Dota Underlords at ≈ 2.6M–4.3M copies.

The genre you'd be entering
Your set
Your set clusters on Card Game (5 of 8) and Trading Card Game (5 of 8).
The winners
Winners here lead with Auto Battler + Tactical.
The era
The games you compared span 2012 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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