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How many copies did Through the Woods sell?

Estimated copies sold
≈ 70k–113k
$383k–$1.0M after Steam's cut $697k–$1.6M before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Through the Woods out and predicted the genre from its 8 similar games. Every figure here, including Through the Woods's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 16k–372k
best case 3.5M (Hellblade: Senua's Sacrifice)
Games like Through the Woods

The middle of these games

≈ 16k–372k copies

≈ $21k–$5.2M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Action-Adventure (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Hellblade: Senua's Sacrifice at ≈ 2.6M–4.3M copies, ≈ $21.7M–$58.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 721 reviews in their first month; the spread ran 36 to 4k.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (4 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with Psychological + Story Rich, priced around $30.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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