wishvane
How many copies did Barony sell?
Estimated copies sold
≈ 752k–1.2M
$4.1M–$11.1M net $7.5M–$17.1M gross
from 16k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Barony out and predicted the genre from its 8 similar games. Every figure here, including Barony's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 218k–274k
best case 3.4M (Gunfire Reborn)
The Rogue-lite lane

A solid, mid-sized genre: most sell around 255k copies, with a few that break out far above.

A typical game
≈ 255k copies
≈ $2.1M after Steam's cut
from ~7k reviews
Best case
≈ 3.4M copies
Gunfire Reborn · ≈ $26.0M after Steam's cut
from 103k reviews
A breakout hit, far above a typical game.

5 of your 8 games sit in the typical range; 3 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Rogue-lite + Multiplayer, priced around $20.
  • The games you compared span 2016 to 2026, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2023
Est. copies
≈ 166k–270k
SteamSpy 500k–1M
Est. revenue
$912k–$2.5M net $1.7M–$3.8M gross
$19.99
7k reviews
Very Positive
Action RoguelikeRogue-lite +6
2016
Est. copies
≈ 208k–339k
SteamSpy 500k–1M
Est. revenue
$859k–$2.3M net $1.6M–$3.6M gross
$14.99
5k reviews
Mostly Positive
RelaxingRogue-lite +6
2021
Est. copies
≈ 2.6M–4.2M
15x vs typical
SteamSpy 2M–5M
Est. revenue
$14.1M–$37.9M net $25.6M–$58.3M gross
$19.99
103k reviews
Very Positive
Rogue-liteFPS +6
2016
Est. copies
≈ 956k–1.6M
3.5x vs typical
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.1M net $4.8M–$10.9M gross
$9.99
24k reviews
Very Positive
4 Player LocalAction Roguelike +6
2018
Est. copies
≈ 289k–469k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M net $2.2M–$4.9M gross
$14.99
9k reviews
Very Positive
Rogue-liteAction Roguelike +6
2019
Est. copies
≈ 660k–1.1M
3.3x vs typical
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.7M net $7.3M–$16.5M gross
$21.99
23k reviews
Very Positive
MultiplayerRogue-like +6
2022
Est. copies
≈ 164k–266k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M net $2.0M–$4.6M gross
$24.99
7k reviews
Very Positive
SingleplayerIndie +6
2026
Est. copies
≈ 195k–316k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M net $2.9M–$6.6M gross
$29.99
8k reviews
Mostly Positive
Early AccessHack and Slash +6

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Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples