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How many copies did Barony sell?

Estimated copies sold
≈ 872k–1.4M
$4.8M–$12.9M after Steam's cut $8.7M–$19.8M before the cut
from 18k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Barony out and predicted the genre from its 8 similar games. Every figure here, including Barony's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 227k–285k
best case 3.4M (Gunfire Reborn)
Games like Barony

The middle of these games

≈ 227k–285k copies

≈ $1.8M–$3.1M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Gunfire Reborn at ≈ 2.6M–4.2M copies, ≈ $14.1M–$38.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 2k to 63k.
The genre you'd be entering
Your set
Your set clusters on Rogue-lite (7 of 8) and Dungeon Crawler (6 of 8).
The winners
Winners here lead with Rogue-lite, priced around $20.
The era
The games you compared span 2016 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Early AccessHack and Slash

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