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How many copies did Three Days sell?

Estimated copies sold
≈ 3k–5k
$918–$2k after Steam's cut $2k–$4k before the cut
from 98 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Three Days out and predicted the genre from its 8 similar games. Every figure here, including Three Days's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–3k
best case 11k (Grindstone)
Games like Three Days

The middle of these games

≈ 1k–3k copies

≈ $2k–$4k after Steam's cut

from ~35 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Grindstone at ≈ 8k–14k copies, ≈ $47k–$125k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 23 reviews in their first month; the spread ran 9 to 52.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Puzzle (7 of 8) and Arcade (6 of 8).
The winners
Winners here lead with Arcade + Puzzle, priced around $20. The breakout hits carry Hack and Slash + Collectathon + 2D; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Gem Forge
2016
Est. copies
≈ 3k–5k
2.0x vs typical
SteamSpy 20k–50k
Est. revenue
$793–$2k after Steam's cut $1k–$3k before the cut
$0.99
70 reviews
Very Positive
CasualIndie
Flesh Psychosis
2025
Est. copies
≈ 769–1k
SteamSpy under 20k
Est. revenue
$482–$1k after Steam's cut $877–$2k before the cut
$2.28
31 reviews
Positive
PhysicsClicker
Dale Hardshovel HD
2015
Est. copies
≈ 2k–3k
SteamSpy 100k–200k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$3.99
40 reviews
Mixed
IndieCasual
Grindstone
2022
Est. copies
≈ 8k–14k
9.8x vs typical
SteamSpy under 20k
Est. revenue
$47k–$125k after Steam's cut $85k–$193k before the cut
$19.99
342 reviews
Very Positive
CasualArcade
3x64
2019
Est. copies
≈ 950–2k
SteamSpy under 20k
Est. revenue
Free
Free
33 reviews
Positive
CasualIndie
Alchemistry
2022
Est. copies
≈ 645–1k
SteamSpy under 20k
Est. revenue
$885–$2k after Steam's cut $2k–$4k before the cut
$4.99
26 reviews
Positive
CasualArcade
GOLF MONSTER
2020
Est. copies
≈ 868–1k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$4.99
35 reviews
Mostly Positive
Side ScrollerPrecision Platformer
Minesweeper Collector 2
2024
Est. copies
≈ 2k–4k
2.7x vs typical
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before the cut
$9.99
96 reviews
Very Positive
StrategyAdventure

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