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How many copies did Shadow Ninja: Apocalypse sell?

Estimated copies sold
≈ 9k–15k
$13k–$34k after Steam's cut $23k–$52k before the cut
from 187 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shadow Ninja: Apocalypse out and predicted the genre from its 8 similar games. Every figure here, including Shadow Ninja: Apocalypse's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 372k–750k
best case 56.1M (Warframe)
Games like Shadow Ninja: Apocalypse

The middle of these games

≈ 372k–750k copies

≈ $1.8M–$10.5M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Parkour (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Warframe at ≈ 42.7M–69.4M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 78 reviews in their first month; the spread ran 13 to 3k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Parkour (4 of 8) and Ninja (3 of 8).
The winners
Winners here lead with Action RPG + Looter Shooter. The breakout hits carry Free to Play + Action RPG + Third-Person Shooter; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ninja or Die: Shadow of the Sun
2023
Est. copies
≈ 496–806
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$14.99
20 reviews
Mixed
Rogue-liteNinja
Sword With Sauce
2018
Est. copies
≈ 196k–319k
SteamSpy 200k–500k
Est. revenue
$270k–$725k after Steam's cut $490k–$1.1M before the cut
$4.99
6k reviews
Very Positive
ActionParkour
Overgrowth
2017
Est. copies
≈ 312k–507k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$19.99
9k reviews
Very Positive
ActionParkour
Warframe
2013
Est. copies
≈ 42.7M–69.4M
56x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
676k reviews
Very Positive
Free to PlayAction RPG
not available
2023
Est. copies
≈ 371k–603k
SteamSpy 500k–1M
Est. revenue
Free
Free
15k reviews
Mostly Positive
Parkour3D Platformer
KUNAI
2020
Est. copies
≈ 15k–24k
too small to compare
SteamSpy 50k–100k
Est. revenue
$70k–$187k after Steam's cut $127k–$288k before the cut
$16.99
601 reviews
Mostly Positive
IndieAction
Shadow Warrior 2
2016
Est. copies
≈ 1.2M–1.9M
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
$9.7M–$26.0M after Steam's cut $17.6M–$40.0M before the cut
$29.99
28k reviews
Very Positive
ActionGore
Katana Rama
2023
Est. copies
≈ 794–1k
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$4.99
32 reviews
Positive
ActionAdventure

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