Sign in
wishvane

How many copies did not available sell?

Estimated copies sold
≈ 371k–603k
from 15k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left not available out and predicted the genre from its 8 similar games. Every figure here, including not available's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 216k–770k
best case 2.1M (A Story About My Uncle)
Games like not available

The middle of these games

≈ 216k–770k copies

≈ $1.1M–$5.0M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: A Story About My Uncle at ≈ 1.6M–2.7M copies, ≈ $6.8M–$18.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on 3D Platformer (6 of 8) and Parkour (6 of 8).
The winners
Winners here lead with First-Person + Parkour, priced around $15.
The era
The games you compared span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Clustertruck
2016
Est. copies
≈ 769k–1.3M
3.1x vs typical
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before the cut
$14.99
18k reviews
Very Positive
ParkourAutomobile Sim
SEUM: Speedrunners from Hell
2016
Est. copies
≈ 127k–207k
SteamSpy 200k–500k
Est. revenue
$525k–$1.4M after Steam's cut $954k–$2.2M before the cut
$14.99
3k reviews
Very Positive
3D PlatformerParkour
A Story About My Uncle
2014
Est. copies
≈ 1.6M–2.7M
5.0x vs typical
SteamSpy 5M–10M
Est. revenue
$6.8M–$18.1M after Steam's cut $12.3M–$27.9M before the cut
$14.99
29k reviews
Very Positive
AdventureFirst-Person
Hot Lava
2019
Est. copies
≈ 177k–288k
SteamSpy 200k–500k
Est. revenue
$975k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$19.99
6k reviews
Very Positive
Precision Platformer3D Platformer
Jet Set Radio
2012
Est. copies
≈ 526k–854k
SteamSpy 1M–2M
Est. revenue
Free
Free
8k reviews
Very Positive
Great SoundtrackClassic
Ben and Ed
2015
Est. copies
≈ 239k–389k
SteamSpy 200k–500k
Est. revenue
$657k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$9.99
5k reviews
Very Positive
ActionParkour
Sonic Lost World
2015
Est. copies
≈ 273k–444k
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before the cut
$29.99
6k reviews
Mixed
AdventurePlatformer
Peaks of Yore
2023
Est. copies
≈ 93k–152k
SteamSpy 100k–200k
Est. revenue
$488k–$1.3M after Steam's cut $888k–$2.0M before the cut
$18.99
4k reviews
Overwhelmingly Positive
DifficultPhysics

Sizing up your own game? See what its genre can realistically do before you build it.