wishvane
How many copies did Pacer sell?
Estimated copies sold
≈ 21k–34k
$233k–$625k net $423k–$962k gross
from 801 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Pacer out and predicted the genre from its 8 similar games. Every figure here, including Pacer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–7k
best case 204k (GRIP: Combat Racing)
The Racing lane

A niche genre: modest ceilings, most sell around 6k copies, so plan for a small audience.

A typical game
≈ 6k copies
≈ $15k after Steam's cut
from ~127 reviews
Best case
≈ 204k copies
GRIP: Combat Racing · ≈ $2.4M after Steam's cut
from 5k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Combat Racing + Futuristic, priced around $22.
  • The breakout hits carry Futuristic + Indie + Fast-Paced; a typical game here doesn't.
  • The games you compared span 2017 to 2026, a lane with a long track record.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2018
Est. copies
≈ 113k–183k
29x vs typical
SteamSpy 200k–500k
Est. revenue
$465k–$1.2M net $845k–$1.9M gross
$14.99
4k reviews
Very Positive
Combat RacingFuturistic +6
2018
Est. copies
≈ 156k–253k
40x vs typical
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M net $2.3M–$5.3M gross
$29.99
5k reviews
Very Positive
RacingAction +6
2021
Est. copies
≈ 2k–3k
SteamSpy 0–20k
Est. revenue
$5k–$13k net $9k–$19k gross
$9.99
69 reviews
Very Positive
RacingAction +6
2023
Est. copies
≈ 1k–2k
SteamSpy 0–20k
Est. revenue
$3k–$8k net $6k–$13k gross
$8.00
59 reviews
Very Positive
RacingFast-Paced +6
2017
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$8k–$21k net $14k–$33k gross
$5.99
139 reviews
Mixed
RacingFuturistic +6
2017
Est. copies
≈ 4k–6k
SteamSpy 0–20k
Est. revenue
Free
Free
115 reviews
Mixed
SoftwareIndie +6
2023
Est. copies
≈ 6k–9k
1.9x vs typical
SteamSpy 0–20k
Est. revenue
$13k–$34k net $23k–$52k gross
$7.99
238 reviews
Very Positive
RacingAction +6
2026
Est. copies
≈ 9k–14k
2.8x vs typical
SteamSpy 0–20k
Est. revenue
$28k–$76k net $51k–$116k gross
$11.99
355 reviews
Very Positive
RacingCombat Racing +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples