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How many copies did Extreme-G 2 sell?

Estimated copies sold
≈ 5k–8k
$8k–$21k after Steam's cut $15k–$33k before the cut
from 141 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Extreme-G 2 out and predicted the genre from its 8 similar games. Every figure here, including Extreme-G 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 63k–267k
best case 373k (Biped)
Games like Extreme-G 2

The middle of these games

≈ 63k–267k copies

≈ $643k–$2.3M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Biped at ≈ 284k–461k copies, ≈ $1.2M–$3.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 416 reviews in their first month; the spread ran 240 to 1k.
The genre you'd be entering
Your set
Your set clusters on Racing (6 of 8) and Futuristic (4 of 8).
The winners
Winners here lead with Character Customization + Emotional, priced around $15.
The era
None of the games you compared shipped in the last two years; the newest is from 2020. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Pacer
2020
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$219k–$589k after Steam's cut $398k–$906k before the cut
$39.99
803 reviews
Mostly Positive
Fast-PacedCombat Racing
GRIP: Combat Racing
2018
Est. copies
≈ 157k–254k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before the cut
$29.99
5k reviews
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RacingAction
Gridiron
2020
Est. copies
≈ 50k–81k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
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Early AccessSports
Redout: Enhanced Edition
2016
Est. copies
≈ 194k–316k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
$19.99
5k reviews
Very Positive
RacingFlight
Biped
2020
Est. copies
≈ 284k–461k
2.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$14.99
11k reviews
Very Positive
Character CustomizationEmotional
BallisticNG
2018
Est. copies
≈ 114k–185k
SteamSpy 200k–500k
Est. revenue
$468k–$1.3M after Steam's cut $851k–$1.9M before the cut
$14.99
4k reviews
Very Positive
Combat RacingFuturistic
Distance
2018
Est. copies
≈ 231k–375k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before the cut
$24.99
8k reviews
Very Positive
RacingGreat Soundtrack
Inertial Drift
2020
Est. copies
≈ 42k–68k
SteamSpy 50k–100k
Est. revenue
$229k–$617k after Steam's cut $417k–$949k before the cut
$19.99
2k reviews
Very Positive
RacingIndie

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