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How many copies did BallisticNG sell?

Estimated copies sold
≈ 114k–185k
$468k–$1.3M after Steam's cut $851k–$1.9M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BallisticNG out and predicted the genre from its 8 similar games. Every figure here, including BallisticNG's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–5k
best case 31k (Aero GPX)
Games like BallisticNG

The middle of these games

≈ 1k–5k copies

≈ $5k–$23k after Steam's cut

from ~79 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Aero GPX at ≈ 24k–39k copies, ≈ $131k–$353k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 86 reviews in their first month; the spread ran 16 to 555.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Combat Racing (6 of 8) and Racing (6 of 8).
The winners
Winners here lead with Racing + Combat Racing, priced around $30. The breakout hits carry Futuristic + Early Access + Stylized; a typical game here doesn't.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Aero GPX
2024
Est. copies
≈ 24k–39k
12x vs typical
SteamSpy 20k–50k
Est. revenue
$131k–$353k after Steam's cut $239k–$544k before the cut
$19.99
964 reviews
Overwhelmingly Positive
Early AccessRacing
Dieselpunk Wars
2021
Est. copies
≈ 4k–6k
2.0x vs typical
SteamSpy under 20k
Est. revenue
$16k–$43k after Steam's cut $29k–$66k before the cut
$14.99
155 reviews
Mixed
SandboxBuilding
Rocket Assault: Downhill Rush
2023
Est. copies
≈ 6k–10k
3.0x vs typical
SteamSpy under 20k
Est. revenue
$13k–$35k after Steam's cut $24k–$54k before the cut
$7.99
238 reviews
Very Positive
RacingAction
Omega Pilot
2022
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$12k–$32k after Steam's cut $21k–$49k before the cut
$14.99
115 reviews
Mostly Positive
RacingVR
Hovercars 3077: Underground racing
2022
Est. copies
≈ 967–2k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$7.99
39 reviews
Mostly Positive
RacingCombat Racing
Pacer
2020
Est. copies
≈ 20k–32k
10x vs typical
SteamSpy 20k–50k
Est. revenue
$219k–$589k after Steam's cut $398k–$906k before the cut
$39.99
803 reviews
Mostly Positive
Fast-PacedCombat Racing
Midnight Legends
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$570–$2k after Steam's cut $1k–$2k before the cut
$1.99
42 reviews
Positive
Combat RacingFlight
Rocket Rumble
2024
Est. copies
≈ 694–1k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$24.99
28 reviews
Positive
PvPColorful

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