wishvane
How many copies did BallisticNG sell?
Estimated copies sold
≈ 113k–183k
$465k–$1.2M net $845k–$1.9M gross
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BallisticNG out and predicted the genre from its 8 similar games. Every figure here, including BallisticNG's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–5k
best case 30k (Aero GPX)
The Combat Racing lane

A niche genre: modest ceilings, most sell around 2k copies, so plan for a small audience.

A typical game
≈ 2k copies
≈ $15k after Steam's cut
from ~79 reviews
Best case
≈ 30k copies
Aero GPX · ≈ $233k after Steam's cut
from 957 reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Racing + Combat Racing, priced around $30.
  • The breakout hits carry Futuristic + Early Access + Stylized; a typical game here doesn't.
  • None of the games you compared shipped in the last two years; the newest is from 2024. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Gold ($250k–$1M). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2024
Est. copies
≈ 23k–37k
12x vs typical
SteamSpy 20k–50k
Est. revenue
$126k–$339k net $230k–$522k gross
$19.99
957 reviews
Overwhelmingly Positive
Early AccessRacing +6
2021
Est. copies
≈ 4k–6k
2.0x vs typical
SteamSpy 0–20k
Est. revenue
$16k–$43k net $29k–$66k gross
$14.99
156 reviews
Mixed
SandboxBuilding +6
2023
Est. copies
≈ 6k–9k
3.0x vs typical
SteamSpy 0–20k
Est. revenue
$13k–$34k net $23k–$52k gross
$7.99
238 reviews
Very Positive
RacingAction +6
2022
Est. copies
≈ 3k–4k
SteamSpy 0–20k
Est. revenue
$11k–$31k net $21k–$47k gross
$14.99
115 reviews
Mostly Positive
RacingVR +6
2022
Est. copies
≈ 936–2k
SteamSpy 0–20k
Est. revenue
$2k–$6k net $4k–$9k gross
$7.99
39 reviews
Mostly Positive
RacingCombat Racing +6
2020
Est. copies
≈ 21k–34k
10x vs typical
SteamSpy 20k–50k
Est. revenue
$233k–$625k net $423k–$962k gross
$39.99
801 reviews
Mostly Positive
Fast-PacedCombat Racing +6
2022
Est. copies
≈ 1k–2k
SteamSpy 0–20k
Est. revenue
$552–$1k net $1k–$2k gross
$1.99
42 reviews
Positive
Combat RacingFlight +6
2024
Est. copies
≈ 672–1k
SteamSpy 0–20k
Est. revenue
$5k–$12k net $8k–$19k gross
$24.99
28 reviews
Positive
PvPColorful +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples